ZyraB

Build guide · Patch 16.19ZyraJungle build

Rise of the Thorns

Win rate
51.8%

#3/60 by win rate▲ 0.3 vs 16.18

Pick rate
1.2%

#44/60 most picked▼ 0.1 vs 16.18

Ban rate
2.3%

#36 most bannedunchanged vs 16.18

Overall rank · Jungle
#26 / 60

Tier B · 24,360 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Zyra build

Most played and most reliable choices

Runes

ElectrocuteCheap ShotSixth SenseTreasure HunterCut DownLegend: Haste

Spells

FlashSmite

Skill priority

Deadly SpinesQGrasping RootsERampant GrowthW

Start

Scorchclaw Pup

Boots

Sorcerer's Shoes

Core

Liandry's TormentShadowflameZhonya's Hourglass

Runes

52.0% WR38.6% pick9,108 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestCheap ShotSixth SenseTreasure HunterCut DownLegend: Haste
51.0% WR14.4% pick3,403 games
ElectrocuteCheap ShotSixth SenseTreasure HunterCut DownLegend: Haste
53.0% WR4.1% pick974 games
ElectrocuteCheap ShotSixth SenseTreasure HunterCut DownLegend: Haste
53.9% WR2.9% pick673 games

Skill order

60.1% WR74.7% pick11,033 games
Deadly SpinesQ123456789101112131415
Rampant GrowthW123456789101112131415
Grasping RootsE123456789101112131415
StranglethornsR123456789101112131415

Summoner spells

FlashSmite
51.9% WR99.7% pick22,939 games
ExhaustSmite
46.2% WR0.1% pick26 games

Power curve

Strongest early, falls off later

52.0<25 min
52.825–30
51.730–35
50.235–40
49.540+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
54.1%
22.3% · 3,393 games
Start52.7%
52.7% · 12,277 games
Start51.3%
38.2% · 8,886 games
Boots52.5%
91.9% · 20,219 games
Boots52.7%
4.5% · 1,000 games
Boots54.9%
1.6% · 355 games

Situational items

How often each item ends up in the final build
Liandry's TormentLiandry's Torment94.3% · 52.1%
ShadowflameShadowflame57.6% · 54.0%
Zhonya's HourglassZhonya's Hourglass44.7% · 55.0%
Rylai's Crystal ScepterRylai's Crystal Scepter34.9% · 52.8%
Dark SealDark Seal20.6% · 52.3%
Oblivion OrbOblivion Orb14.4% · 45.2%
Rabadon's DeathcapRabadon's Deathcap13.1% · 59.2%
Blackfire TorchBlackfire Torch11.2% · 51.2%
Mejai's SoulstealerMejai's Soulstealer6.3% · 87.1%
Bloodletter's CurseBloodletter's Curse6.2% · 54.6%
Seeker's ArmguardSeeker's Armguard5.5% · 56.6%
Void StaffVoid Staff5.5% · 53.4%
MorellonomiconMorellonomicon4.6% · 54.5%
CryptbloomCryptbloom4.6% · 57.4%
Imperial MandateImperial Mandate3.8% · 55.2%
Banshee's VeilBanshee's Veil2.5% · 60.1%

Zyra counters

All matchups →

Zyra abilities

Garden of Thorns

PassiveGarden of Thorns

Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.

Deadly Spines

QDeadly Spines

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

Cooldown: 7/6.5/6/5.5/5s · Cost: 55
Rampant Growth

WRampant Growth

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.

Cooldown: 0s
Grasping Roots

EGrasping Roots

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.

Cooldown: 11s · Cost: 70/75/80/85/90
Stranglethorns

RStranglethorns

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.

Cooldown: 110/100/90s · Cost: 100