Lee SinA

Build guide · Patch 16.19Lee SinJungle build

the Blind Monk

Win rate
49.2%

#44/60 by win rate▲ 0.2 vs 16.18

Pick rate
12.9%

#1/60 most picked▼ 0.6 vs 16.18

Ban rate
17.4%

#4 most banned▲ 0.1 vs 16.18

Overall rank · Jungle
#6 / 60

Tier A · 268,481 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Lee Sin build

Most played and most reliable choices

Runes

ConquerorTriumphLegend: AlacrityCoup de GraceMagical FootwearCosmic Insight

Spells

FlashSmite

Skill priority

Sonic Wave / Resonating StrikeQSafeguard / Iron WillWTempest / CrippleE

Start

Scorchclaw PupHealth Potion

Boots

Plated Steelcaps

Core

EclipseBlack CleaverDeath's Dance

Runes

49.4% WR55.6% pick145,435 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
ConquerorTriumphLegend: AlacrityCoup de GraceTreasure HunterSudden Impact
47.4% WR12.6% pick32,845 games
ConquerorTriumphLegend: AlacrityCoup de GraceMagical FootwearCosmic Insight
51.0% WR5.2% pick13,676 games
ConquerorTriumphLegend: AlacrityCut DownMagical FootwearCosmic Insight
51.0% WR3.2% pick8,378 games

Skill order

59.7% WR51.2% pick70,596 games
Sonic Wave / Resonating StrikeQ123456789101112131415
Safeguard / Iron WillW123456789101112131415
Tempest / CrippleE123456789101112131415
Dragon's RageR123456789101112131415

Summoner spells

FlashSmite
49.2% WR100.0% pick254,475 games
SmiteIgnite
36.7% WR<0.1% pick49 games

Power curve

Strongest early, falls off later

51.7<25 min
49.125–30
47.530–35
46.635–40
46.940+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
55.2%
14.3% · 23,611 games
54.4%
13.4% · 22,138 games
52.8%
8.8% · 14,431 games
54.0%
5.6% · 9,246 games
62.2%
3.3% · 5,497 games
Start49.1%
50.3% · 129,251 games
Start49.6%
24.4% · 62,715 games
Boots49.8%
48.5% · 108,971 games
Boots50.3%
41.8% · 93,865 games
Boots51.5%
5.5% · 12,355 games

Situational items

How often each item ends up in the final build
EclipseEclipse70.0% · 49.2%
Sundered SkySundered Sky35.9% · 49.3%
Black CleaverBlack Cleaver35.8% · 51.7%
Death's DanceDeath's Dance35.8% · 54.4%
Voltaic CycloswordVoltaic Cyclosword24.5% · 51.4%
Profane HydraProfane Hydra19.1% · 50.2%
Guardian AngelGuardian Angel15.4% · 62.3%
Maw of MalmortiusMaw of Malmortius9.9% · 51.9%
Edge of NightEdge of Night8.1% · 54.5%
BastionbreakerBastionbreaker7.2% · 54.0%
B. F. SwordB. F. Sword5.7% · 61.2%
HubrisHubris4.9% · 49.9%
Serpent's FangSerpent's Fang3.7% · 50.6%
Serrated DirkSerrated Dirk3.4% · 43.1%
Lord Dominik's RegardsLord Dominik's Regards3.2% · 55.9%
Sterak's GageSterak's Gage2.6% · 54.6%

Lee Sin counters

All matchups →

Lee Sin abilities

Flurry

PassiveFlurry

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

Sonic Wave / Resonating Strike

QSonic Wave / Resonating Strike

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

Cooldown: 10/9/8/7/6s · Cost: 50
Safeguard / Iron Will

WSafeguard / Iron Will

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.

Cooldown: 7s · Cost: 50
Tempest / Cripple

ETempest / Cripple

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.

Cooldown: 8s · Cost: 50
Dragon's Rage

RDragon's Rage

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Cooldown: 110/85/60s