DBuild guide · Patch 16.19JayceJungle build
the Defender of Tomorrow
- Win rate
- 47.3%
- Pick rate
- 1.7%
- Ban rate
- 6.5%
- Overall rank · Jungle
- #56 / 60
- Win rate by patch (%)
#58/60 by win rate▼ 0.7 vs 16.18
#39/60 most picked▼ 0.1 vs 16.18
#21 most banned▲ 0.2 vs 16.18
Tier D · 34,636 games
Recommended Jayce build
Most played and most reliable choicesRunes
Inspiration











Precision


























Skill order
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Summoner spells




Power curve
Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final buildJayce counters
All matchups →Hardest matchupsthese champions counter Jayce
Easiest matchupsJayce beats these
Jayce abilities

PassiveHextech Capacitor
When Jayce swaps weapons he gains Move Speed for a short duration.

QTo the Skies! / Shock Blast
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
Cooldown: 16/14/12/10/8/6s · Cost: 40
WLightning Field / Hyper Charge
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
Cooldown: 10s · Cost: 40
EThundering Blow / Acceleration Gate
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
Cooldown: 20/18/16/14/12/10s · Cost: 55
RMercury Cannon / Mercury Hammer
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.
Cooldown: 6s































