JayceB

Build guide · Patch 16.19JayceTop build

the Defender of Tomorrow

Win rate
47.7%

#57/63 by win rate▲ 0.3 vs 16.18

Pick rate
5.5%

#8/63 most picked▼ 0.3 vs 16.18

Ban rate
6.6%

#14 most banned▲ 0.2 vs 16.18

Overall rank · Top
#45 / 63

Tier B · 112,707 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Jayce build

Most played and most reliable choices

Runes

Stormraider's SurgeManaflow BandAbsolute FocusGathering StormMagical FootwearBiscuit Delivery

Spells

FlashTeleport

Skill priority

To the Skies! / Shock BlastQLightning Field / Hyper ChargeWThundering Blow / Acceleration GateE

Start

Doran's BladeHealth Potion

Boots

Ionian Boots of Lucidity

Core

Tear of the GoddessYoumuu's GhostbladeMuramanaVoltaic Cyclosword

Runes

47.3% WR21.8% pick24,026 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
ConquerorPresence of MindLegend: AlacrityLast StandMagical FootwearBiscuit Delivery
45.9% WR11.1% pick12,208 games
Grasp of the UndyingDemolishSecond WindOvergrowthMagical FootwearBiscuit Delivery
45.8% WR7.6% pick8,386 games
Grasp of the UndyingDemolishBone PlatingOvergrowthTriple TonicCosmic Insight
47.7% WR2.2% pick2,460 games

Skill order

51.4% WR23.2% pick17,793 games
To the Skies! / Shock BlastQ123456789101112131415
Lightning Field / Hyper ChargeW123456789101112131415
Thundering Blow / Acceleration GateE123456789101112131415
Mercury Cannon / Mercury HammerR123456789101112131415

Summoner spells

FlashTeleport
46.9% WR49.9% pick53,463 games
FlashIgnite
48.7% WR46.4% pick49,790 games

Power curve

Strongest early, falls off later

49.0<25 min
48.225–30
46.430–35
46.135–40
45.740+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
54.0%
15.6% · 11,267 games
51.4%
4.7% · 3,371 games
52.9%
4.2% · 3,043 games
49.1%
4.0% · 2,864 games
53.1%
3.0% · 2,171 games
Start47.8%
91.6% · 99,109 games
Start44.9%
3.6% · 3,897 games
Boots48.4%
36.5% · 35,549 games
Boots48.5%
32.9% · 32,028 games
Boots51.5%
13.9% · 13,490 games

Situational items

How often each item ends up in the final build
MuramanaMuramana66.8% · 49.4%
Youmuu's GhostbladeYoumuu's Ghostblade58.5% · 48.9%
Voltaic CycloswordVoltaic Cyclosword39.5% · 52.7%
EclipseEclipse30.5% · 47.1%
Serylda's GrudgeSerylda's Grudge20.3% · 53.3%
Serpent's FangSerpent's Fang19.1% · 49.4%
Black CleaverBlack Cleaver13.0% · 47.0%
Serrated DirkSerrated Dirk12.8% · 48.1%
Tear of the GoddessTear of the Goddess11.6% · 36.6%
Edge of NightEdge of Night10.9% · 54.1%
BastionbreakerBastionbreaker8.0% · 55.4%
Spear of ShojinSpear of Shojin5.9% · 50.4%
Executioner's CallingExecutioner's Calling5.4% · 40.9%
Maw of MalmortiusMaw of Malmortius5.1% · 50.3%
Mortal ReminderMortal Reminder4.0% · 51.1%
Lord Dominik's RegardsLord Dominik's Regards3.5% · 50.7%

Jayce counters

All matchups →

Jayce abilities

Hextech Capacitor

PassiveHextech Capacitor

When Jayce swaps weapons he gains Move Speed for a short duration.

To the Skies! / Shock Blast

QTo the Skies! / Shock Blast

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

Cooldown: 16/14/12/10/8/6s · Cost: 40
Lightning Field / Hyper Charge

WLightning Field / Hyper Charge

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

Cooldown: 10s · Cost: 40
Thundering Blow / Acceleration Gate

EThundering Blow / Acceleration Gate

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

Cooldown: 20/18/16/14/12/10s · Cost: 55
Mercury Cannon / Mercury Hammer

RMercury Cannon / Mercury Hammer

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

Cooldown: 6s