AkshanB

Build guide · Patch 16.19AkshanMid build

the Rogue Sentinel

Win rate
49.6%

#40/57 by win rate▲ 0.2 vs 16.18

Pick rate
2.1%

#34/57 most pickedunchanged vs 16.18

Ban rate
2.0%

#39 most bannedunchanged vs 16.18

Overall rank · Mid
#36 / 57

Tier B · 43,587 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Akshan build

Most played and most reliable choices

Runes

Press the AttackPresence of MindLegend: AlacrityCut DownAbsolute FocusGathering Storm

Spells

FlashIgnite

Skill priority

AvengerangQHeroic SwingEGoing RogueW

Start

Doran's BladeHealth Potion

Boots

Berserker's Greaves

Core

The CollectorInfinity EdgeLord Dominik's Regards

Runes

48.9% WR33.8% pick14,133 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Press the AttackPresence of MindLegend: AlacrityCoup de GraceOvergrowthBone Plating
48.4% WR19.3% pick8,088 games
ElectrocuteSudden ImpactDeep WardRelentless HunterPresence of MindCoup de Grace
46.1% WR3.6% pick1,498 games
Press the AttackPresence of MindLegend: AlacrityCut DownOvergrowthBone Plating
50.3% WR3.3% pick1,361 games

Skill order

58.9% WR31.8% pick8,136 games
AvengerangQ123456789101112131415
Going RogueW123456789101112131415
Heroic SwingE123456789101112131415
ComeuppanceR123456789101112131415

Summoner spells

FlashIgnite
49.6% WR82.7% pick33,859 games
FlashTeleport
49.3% WR9.6% pick3,947 games

Power curve

Steady through the whole game

50.2<25 min
49.125–30
49.430–35
50.035–40
51.240+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
56.0%
5.1% · 1,396 games
61.3%
4.6% · 1,270 games
55.9%
4.3% · 1,172 games
Start49.8%
78.6% · 32,473 games
Start48.1%
14.2% · 5,883 games
Boots50.2%
51.3% · 20,395 games
Boots47.8%
17.4% · 6,901 games
Boots52.7%
16.3% · 6,489 games

Situational items

How often each item ends up in the final build
The CollectorThe Collector81.0% · 50.5%
Infinity EdgeInfinity Edge65.0% · 54.1%
Lord Dominik's RegardsLord Dominik's Regards49.0% · 54.7%
Rapid FirecannonRapid Firecannon18.3% · 59.2%
Kraken SlayerKraken Slayer18.3% · 48.0%
B. F. SwordB. F. Sword13.1% · 49.8%
HubrisHubris12.3% · 51.8%
Mortal ReminderMortal Reminder10.3% · 51.5%
Hexoptics C44Hexoptics C449.8% · 54.6%
Immortal ShieldbowImmortal Shieldbow8.1% · 54.7%
StormrazorStormrazor6.4% · 53.6%
Statikk ShivStatikk Shiv4.1% · 47.6%
Guardian AngelGuardian Angel4.0% · 62.1%
Serrated DirkSerrated Dirk2.7% · 40.4%
BloodthirsterBloodthirster2.3% · 58.6%
Voltaic CycloswordVoltaic Cyclosword2.3% · 50.6%

Akshan counters

All matchups →

Akshan abilities

Dirty Fighting

PassiveDirty Fighting

Every three hits from Akshan's Attacks and Abilities deals bonus damage and grants him a Shield if the target was a champion. When Akshan Attacks, he fires an additional Attack for reduced damage. If he cancels the additional Attack, he instead gains Move Speed.

Avengerang

QAvengerang

Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy.

Cooldown: 9/8/7/6/5s · Cost: 60/65/70/75/80
Going Rogue

WGoing Rogue

Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain.

Cooldown: 18/14/10/6/2s · Cost: 40/30/20/10/0
Heroic Swing

EHeroic Swing

Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain.

Cooldown: 18/16.5/15/13.5/12s · Cost: 70
Comeuppance

RComeuppance

Akshan locks onto an enemy champion and starts storing bullets. When released, he fires all stored bullets, dealing damage based on missing health to the first champion, minion, or structure hit.

Cooldown: 100/85/70s · Cost: 100