BArena · Patch 16.19Dr. MundoArena build
the Madman of Zaun
- Average place
- 3.61
- Top 4 rate
- 47.1%
- 1st place rate
- 18.3%
- Pick / ban rate
- 14.1%
- Arena rank
- #57
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 26.9%
Tier B · 83,817 games
Best augments for Dr. Mundo
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Black Hole Gauntlet
Radiant Virtue
Gargoyle StoneplateBoots
Popular items
Pick rate · average place
Black Hole Gauntlet19.9% · 3.26
Radiant Virtue11.0% · 3.15
Gargoyle Stoneplate9.3% · 3.40
Shield of Molten Stone9.1% · 3.52
Cloak of Starry Night7.5% · 3.45Skill order
Q
E
W
Q123456789101112131415
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R123456789101112131415Best duo partners for Dr. Mundo
Lowest average place together
Swain3.3154.5% top 4 · 1,870 games
Sion3.3554.1% top 4 · 2,026 games
Singed3.3952.3% top 4 · 1,469 games
Zed3.3952.8% top 4 · 1,404 games
Brand3.4252.6% top 4 · 1,810 games
Leona3.4451.2% top 4 · 1,253 games
Tristana3.4450.7% top 4 · 1,611 games
Yunara3.4650.8% top 4 · 1,301 games
Jinx3.4851.1% top 4 · 1,608 games
Xin Zhao3.5048.9% top 4 · 1,401 games
Smolder3.5149.2% top 4 · 1,598 games
Veigar3.5149.2% top 4 · 1,387 gamesDr. Mundo abilities

PassiveGoes Where He Pleases
Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.

QInfected Bonesaw
Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.
Cooldown: 4s
WHeart Zapper
Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.
Cooldown: 17/16.5/16/15.5/15s
EBlunt Force Trauma
Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health. Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.
Cooldown: 9/8.25/7.5/6.75/6s
RMaximum Dosage
Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.
Cooldown: 120s












