Ethereal Weapon
GoldYour Abilities apply
On-Hit effects. 1 second Cooldown per target.
Bthe Boy Who Shattered Time
Tier B
Marksmage · Warlock Juicebox
Your Abilities apply
On-Hit effects. 1 second Cooldown per target.
Your Attacks deal additional physical damage equal to 75% Ability Power.
Gain 10% (+3.5% per 100 AP) Omnivamp.
Gain 60 Ability Haste.
After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed.
Your Abilities can Critically Strike.
Gain
25% (+4.5% per 100 AP) Crit Chance.
Gain a random
Prismatic Augment.
Gain Ability Haste equal to 30% Ability Power.
Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold.
Bursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Domination











Precision


























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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
Cooldown: 9/8.5/8/7.5/7s · Cost: 40/50/60/70/80
Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.
Cooldown: 22/20/18/16/14s · Cost: 30/35/40/45/50
Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
Cooldown: 9/8.5/8/7.5/7s · Cost: 40/45/50/55/60
Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
Cooldown: 110/80/50s · Cost: 100