BONK!
GoldAttacks and Abilities empowered by deal additional damage to the target and nearby enemies.
BGrandmaster at Arms
Tier B
Upgrade Sheen · Lil' Extra Help
Attacks and Abilities empowered by deal additional damage to the target and nearby enemies.
Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold.
Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.
Your Abilities apply
On-Hit effects. 1 second Cooldown per target.
On-Hit reduce the cooldown of your abilities by 1.25 seconds
.
Gain
250.
Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.
Gain a random
Prismatic Augment.
Gain 60 Ability Haste.
Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.
Gain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Precision












Resolve


























Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415



Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.

Jax's consecutive basic attacks continuously increase his Attack Speed.

Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon.
Cooldown: 8/7.5/7/6.5/6s · Cost: 50
Jax charges his weapon with energy, causing his next attack to deal additional damage.
Cooldown: 7/6/5/4/3s · Cost: 30
Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.
Cooldown: 17/15/13/11/9s · Cost: 50/60/70/80/90
Every third consecutive attack deals additional Magic Damage. Additionally, Jax can activate this ability to deal damage around himself and strengthen his resolve, increasing his Armor and Magic Resist for a short duration.
Cooldown: 110/100/90s · Cost: 100