AArena · Patch 16.19JaxArena build
Grandmaster at Arms
- Average place
- 3.50
- Top 4 rate
- 50.1%
- 1st place rate
- 17.4%
- Pick / ban rate
- 12.8%
- Arena rank
- #46
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 12.0%
Tier A · 75,995 games
Best augments for Jax
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Reaper's Toll
Divine Sunderer
Reverberation
Darksteel TalonsBoots
Popular items
Pick rate · average place
Reaper's Toll17.6% · 3.12
Divine Sunderer13.4% · 3.04
Reverberation12.3% · 2.89
Darksteel Talons11.6% · 3.07
Shardblade2.5% · 3.14
Hemomancer's Helm7.7% · 3.16
Moonflair Spellblade7.1% · 2.98Skill order
W
E
Q
Q123456789101112131415
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R123456789101112131415Best duo partners for Jax
Lowest average place together
Yuumi2.8765.7% top 4 · 1,509 games
Sion3.2258.2% top 4 · 1,129 games
Galio3.2356.7% top 4 · 1,247 games
Swain3.2556.3% top 4 · 1,484 games
Yunara3.3253.8% top 4 · 1,109 games
Shyvana3.3852.9% top 4 · 1,199 games
Maokai3.4053.0% top 4 · 1,092 games
Yasuo3.4052.7% top 4 · 1,215 games
Singed3.4152.6% top 4 · 1,260 games
Graves3.4153.3% top 4 · 1,117 games
Brand3.4151.5% top 4 · 1,446 games
Ezreal3.4152.5% top 4 · 1,300 gamesJax abilities

PassiveRelentless Assault
Jax's consecutive basic attacks continuously increase his Attack Speed.

QLeap Strike
Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon.
Cooldown: 8/7.5/7/6.5/6s · Cost: 50
WEmpower
Jax charges his weapon with energy, causing his next attack to deal additional damage.
Cooldown: 7/6/5/4/3s · Cost: 30
ECounter Strike
Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.
Cooldown: 17/15/13/11/9s · Cost: 50/60/70/80/90
RGrandmaster-at-Arms
Every third consecutive attack deals additional Magic Damage. Additionally, Jax can activate this ability to deal damage around himself and strengthen his resolve, increasing his Armor and Magic Resist for a short duration.
Cooldown: 110/100/90s · Cost: 100








