KarmaC

ARAM · Patch 16.19KarmaARAM build

the Enlightened One

Win rate
48.3%

#123/173 by win rate▲ 0.7 vs 16.18

Pick rate
8.7%

#30/173 most pickedunchanged vs 16.18

KDA
4.29

(kills + assists) / deaths

ARAM rank
#149 / 173

Tier C · 78,719 games

Win rate by patch (%)

Patch 16.19 · ARAM (Howling Abyss) · all regions · ARAM tier list

Recommended Karma build

Most played and most reliable choices

Runes

Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace

Spells

ExhaustFlash

Skill priority

Inner FlameQInspireEFocused ResolveW

Start

Refillable PotionLost Chapter

Boots

Sorcerer's Shoes

Core

MalignanceLuden's EchoShadowflame

Runes

46.9% WR38.3% pick29,294 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Arcane CometManaflow BandTranscendenceScorchPresence of MindCoup de Grace
47.6% WR22.9% pick17,515 games
Arcane CometManaflow BandTranscendenceScorchBiscuit DeliveryCosmic Insight
47.1% WR9.3% pick7,100 games
Summon AeryManaflow BandTranscendenceGathering StormRevitalizeFont of Life
49.2% WR0.9% pick671 games

Skill order

49.9% WR37.5% pick21,635 games
Inner FlameQ123456789101112131415
Focused ResolveW123456789101112131415
InspireE123456789101112131415
MantraR123456789101112131415

Summoner spells

ExhaustFlash
48.6% WR41.3% pick30,686 games
FlashHeal
48.1% WR14.8% pick11,007 games

Power curve

Strongest early, falls off later

48.6<25 min
47.125–30
45.330–35
44.635–40
41.440+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
46.0%
9.5% · 5,397 games
46.9%
5.9% · 3,366 games
45.3%
5.3% · 3,042 games
48.3%
4.4% · 2,507 games
46.6%
3.9% · 2,219 games
Start48.2%
59.3% · 44,334 games
Start48.9%
11.7% · 8,708 games
Boots47.6%
70.9% · 47,450 games
Boots49.4%
24.1% · 16,148 games
Boots45.6%
3.2% · 2,132 games

Situational items

How often each item ends up in the final build
Luden's EchoLuden's Echo63.2% · 47.7%
MalignanceMalignance60.8% · 48.2%
ShadowflameShadowflame43.2% · 46.3%
StormsurgeStormsurge31.8% · 47.6%
Rabadon's DeathcapRabadon's Deathcap21.5% · 48.8%
Liandry's TormentLiandry's Torment15.6% · 46.8%
Moonstone RenewerMoonstone Renewer12.2% · 50.3%
MorellonomiconMorellonomicon8.7% · 45.3%
CryptbloomCryptbloom8.0% · 48.8%
Void StaffVoid Staff7.9% · 42.3%
Diadem of SongsDiadem of Songs6.4% · 52.0%
Oblivion OrbOblivion Orb6.2% · 45.5%
Ardent CenserArdent Censer6.2% · 51.0%
Tear of the GoddessTear of the Goddess5.3% · 47.8%
RedemptionRedemption4.0% · 49.9%
Seraph's EmbraceSeraph's Embrace2.8% · 50.9%

Karma abilities

Gathering Fire

PassiveGathering Fire

Karma's damaging abilities will reduce the cooldown of Mantra.

Inner Flame

QInner Flame

Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.

Cooldown: 9/8/7/6/5s · Cost: 40/50/60/70/80
Focused Resolve

WFocused Resolve

Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.

Cooldown: 12s · Cost: 50/55/60/65/70
Inspire

EInspire

Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.

Cooldown: 10/9.5/9/8.5/8s · Cost: 60/65/70/75/80
Mantra

RMantra

Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

Cooldown: 40/38/36/34s