Master YiD

Build guide · Patch 16.19Master YiTop build

the Wuju Bladesman

Win rate
47.7%

#56/63 by win rate▼ 0.5 vs 16.18

Pick rate
0.6%

#58/63 most pickedunchanged vs 16.18

Ban rate
14.4%

#5 most banned▲ 1.3 vs 16.18

Overall rank · Top
#60 / 63

Tier D · 11,483 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Master Yi build

Most played and most reliable choices

Runes

Hail of BladesSudden ImpactGrisly MementosTreasure HunterLegend: AlacrityTriumph

Spells

FlashIgnite

Skill priority

Alpha StrikeQWuju StyleEMeditateW

Start

Doran's BowHealth PotionHealth Potion

Boots

Berserker's Greaves

Core

Titanic HydraBlade of The Ruined KingGuinsoo's Rageblade

Runes

47.8% WR40.3% pick4,509 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Hail of BladesSudden ImpactGrisly MementosTreasure HunterLegend: AlacrityTriumph
49.1% WR4.5% pick505 games
Hail of BladesSudden ImpactSixth SenseTreasure HunterLegend: AlacrityTriumph
47.4% WR2.8% pick310 games
Hail of BladesSudden ImpactSixth SenseTreasure HunterLegend: AlacrityTriumph
50.8% WR2.8% pick307 games

Skill order

55.5% WR59.1% pick4,463 games
Alpha StrikeQ123456789101112131415
MeditateW123456789101112131415
Wuju StyleE123456789101112131415
HighlanderR123456789101112131415

Summoner spells

FlashIgnite
48.4% WR92.4% pick10,094 games
ExhaustFlash
41.3% WR4.9% pick538 games

Power curve

Scales into the late game

43.1<25 min
47.325–30
52.230–35
49.635–40
50.240+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
Start48.4%
64.4% · 7,108 games
Start46.1%
29.8% · 3,294 games
Boots46.6%
42.4% · 2,805 games
Boots51.3%
27.0% · 1,785 games
Boots53.5%
18.1% · 1,199 games

Situational items

How often each item ends up in the final build
Blade of The Ruined KingBlade of The Ruined King67.8% · 49.8%
Titanic HydraTitanic Hydra42.2% · 50.7%
The CollectorThe Collector34.4% · 52.4%
Guinsoo's RagebladeGuinsoo's Rageblade31.8% · 53.5%
Kraken SlayerKraken Slayer31.5% · 50.7%
Lord Dominik's RegardsLord Dominik's Regards19.0% · 57.2%
Infinity EdgeInfinity Edge12.9% · 61.2%
TerminusTerminus11.3% · 58.4%
Death's DanceDeath's Dance8.3% · 57.3%
Immortal ShieldbowImmortal Shieldbow6.5% · 59.7%
B. F. SwordB. F. Sword5.2% · 58.5%
Experimental HexplateExperimental Hexplate4.4% · 51.6%
Wit's EndWit's End3.7% · 51.6%
Serrated DirkSerrated Dirk3.7% · 36.5%
TiamatTiamat2.6% · 38.5%
Profane HydraProfane Hydra2.2% · 49.0%

Master Yi counters

All matchups →

Master Yi abilities

Double Strike

PassiveDouble Strike

Every few consecutive basic attack, Master Yi strikes twice.

Alpha Strike

QAlpha Strike

Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.

Cooldown: 20/19.5/19/18.5/18s · Cost: 50/55/60/65/70
Meditate

WMeditate

Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.

Cooldown: 10s · Cost: 40
Wuju Style

EWuju Style

Grants bonus true damage on basic attacks.

Cooldown: 14s
Highlander

RHighlander

Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.

Cooldown: 85s · Cost: 100