Master YiA

Build guide · Patch 16.19Master YiJungle build

the Wuju Bladesman

Win rate
50.7%

#23/60 by win rate▲ 0.3 vs 16.18

Pick rate
6.4%

#10/60 most picked▲ 0.3 vs 16.18

Ban rate
15.7%

#7 most banned▲ 1.5 vs 16.18

Overall rank · Jungle
#3 / 60

Tier A · 133,802 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Master Yi build

Most played and most reliable choices

Runes

Hail of BladesSudden ImpactGrisly MementosTreasure HunterLegend: AlacrityTriumph

Spells

FlashSmite

Skill priority

Alpha StrikeQWuju StyleEMeditateW

Start

Gustwalker Hatchling

Boots

Berserker's Greaves

Core

Kraken SlayerThe CollectorLord Dominik's Regards

Runes

50.0% WR34.8% pick45,035 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Lethal TempoTriumphLegend: AlacrityCoup de GraceMagical FootwearCosmic Insight
50.0% WR11.8% pick15,323 games
Hail of BladesSudden ImpactSixth SenseTreasure HunterLegend: AlacrityTriumph
53.3% WR7.6% pick9,866 games
Lethal TempoTriumphLegend: AlacrityCoup de GraceTreasure HunterGrisly Mementos
46.1% WR7.1% pick9,194 games

Skill order

60.6% WR64.1% pick50,321 games
Alpha StrikeQ123456789101112131415
MeditateW123456789101112131415
Wuju StyleE123456789101112131415
HighlanderR123456789101112131415

Summoner spells

FlashSmite
50.8% WR96.8% pick122,283 games
GhostSmite
47.6% WR1.8% pick2,334 games

Power curve

Scales into the late game

49.9<25 min
50.325–30
51.530–35
51.635–40
53.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
55.4%
23.1% · 22,593 games
59.2%
8.4% · 8,210 games
56.1%
4.6% · 4,530 games
Start51.5%
30.4% · 38,739 games
Start48.7%
21.4% · 27,310 games
Boots48.8%
39.9% · 40,455 games
Boots56.5%
21.7% · 22,054 games
Boots51.8%
19.1% · 19,350 games

Situational items

How often each item ends up in the final build
Kraken SlayerKraken Slayer85.4% · 51.3%
The CollectorThe Collector43.5% · 52.7%
Guinsoo's RagebladeGuinsoo's Rageblade40.9% · 52.4%
Lord Dominik's RegardsLord Dominik's Regards28.6% · 56.6%
Blade of The Ruined KingBlade of The Ruined King26.1% · 51.1%
Infinity EdgeInfinity Edge20.9% · 60.4%
Death's DanceDeath's Dance19.9% · 60.4%
Experimental HexplateExperimental Hexplate15.6% · 56.6%
Wit's EndWit's End10.0% · 55.1%
Immortal ShieldbowImmortal Shieldbow9.1% · 61.6%
B. F. SwordB. F. Sword6.3% · 55.9%
Guardian AngelGuardian Angel5.8% · 68.4%
Fiendhunter BoltsFiendhunter Bolts4.2% · 58.3%
Endless HungerEndless Hunger3.7% · 63.9%
TerminusTerminus3.2% · 59.9%
Mortal ReminderMortal Reminder2.2% · 53.6%

Master Yi counters

All matchups →

Master Yi abilities

Double Strike

PassiveDouble Strike

Every few consecutive basic attack, Master Yi strikes twice.

Alpha Strike

QAlpha Strike

Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.

Cooldown: 20/19.5/19/18.5/18s · Cost: 50/55/60/65/70
Meditate

WMeditate

Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.

Cooldown: 10s · Cost: 40
Wuju Style

EWuju Style

Grants bonus true damage on basic attacks.

Cooldown: 14s
Highlander

RHighlander

Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.

Cooldown: 85s · Cost: 100