BONK!
GoldAttacks and Abilities empowered by deal additional damage to the target and nearby enemies.
Bthe Curator of the Sands
Tier B
Recursion · Scopier Weapons
Attacks and Abilities empowered by deal additional damage to the target and nearby enemies.
Gain 60 Ability Haste.
Gain 150 (melee) / 100 (ranged) Attack Range.
Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.
On takedown, gain a stack that increases your size and max Health. Lose stacks on death.
Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold.
Your Attacks deal additional physical damage equal to 3.5% of your max Health.
Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.
Gain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health.
Gain 250 (melee) / 150 (ranged) Attack Range.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.

Nasus drains his foe's spiritual energy, giving him bonus Life Steal.

Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
Cooldown: 7.5/6.5/5.5/4.5/3.5s · Cost: 20
Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
Cooldown: 15/14/13/12/11s · Cost: 80
Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
Cooldown: 12s · Cost: 60/70/80/90/100
Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
Cooldown: 120/100/80s · Cost: 100