BArena · Patch 16.19NasusArena build
the Curator of the Sands
- Average place
- 3.55
- Top 4 rate
- 49.0%
- 1st place rate
- 15.7%
- Pick / ban rate
- 10.5%
- Arena rank
- #103
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 4.1%
Tier B · 62,092 games
Best augments for Nasus
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Divine Sunderer
Hemomancer's Helm
Black Hole Gauntlet
DragonheartBoots
Popular items
Pick rate · average place
Divine Sunderer18.7% · 3.16
Hemomancer's Helm12.6% · 3.25
Black Hole Gauntlet11.9% · 3.40
Dragonheart9.8% · 3.17
Shardblade1.7% · 3.17
Shield of Molten Stone8.0% · 3.39Skill order
Q
W
E
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Best duo partners for Nasus
Lowest average place together
Yunara3.2057.1% top 4 · 946 games
Shyvana3.2456.5% top 4 · 974 games
Swain3.3356.0% top 4 · 1,119 games
Xin Zhao3.3553.9% top 4 · 1,028 games
Vayne3.3655.3% top 4 · 970 games
Galio3.3754.1% top 4 · 918 games
Karthus3.3952.2% top 4 · 882 games
Lillia3.4053.7% top 4 · 904 games
Volibear3.4054.0% top 4 · 982 games
Smolder3.4252.2% top 4 · 1,130 games
Senna3.4251.3% top 4 · 865 games
Sett3.4351.9% top 4 · 1,318 gamesNasus abilities

PassiveSoul Eater
Nasus drains his foe's spiritual energy, giving him bonus Life Steal.

QSiphoning Strike
Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
Cooldown: 7.5/6.5/5.5/4.5/3.5s · Cost: 20
WWither
Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
Cooldown: 15/14/13/12/11s · Cost: 80
ESpirit Fire
Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
Cooldown: 12s · Cost: 60/70/80/90/100
RFury of the Sands
Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
Cooldown: 120/100/80s · Cost: 100









