RumbleD

Build guide · Patch 16.19RumbleMid build

the Mechanized Menace

Win rate
47.5%

unchanged vs 16.18

Pick rate
1.8%

unchanged vs 16.18

Ban rate
0.6%

unchanged vs 16.18

Overall rank · Mid
#171 / 57

Tier D · 38,726 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Rumble build

Most played and most reliable choices

Runes

Deathfire TouchNimbus CloakAbsolute FocusScorchUnflinchingBone Plating

Spells

FlashIgnite

Skill priority

FlamespitterQElectro HarpoonEScrap ShieldW

Start

Doran's RingHealth PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Liandry's TormentShadowflameZhonya's Hourglass

Runes

50.4% WR19.5% pick570 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Resolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Arcane CometNimbus CloakAbsolute FocusScorchUltimate HunterTaste of Blood
53.8% WR5.0% pick145 games
Arcane CometNimbus CloakAbsolute FocusScorchUnflinchingBone Plating
51.9% WR3.7% pick108 games
Deathfire TouchNimbus CloakAbsolute FocusScorchUnflinchingBone Plating
48.9% WR3.2% pick94 games

Skill order

58.5% WR57.7% pick1,037 games
FlamespitterQ123456789101112131415
Scrap ShieldW123456789101112131415
Electro HarpoonE123456789101112131415
The EqualizerR123456789101112131415

Summoner spells

FlashIgnite
50.3% WR78.8% pick2,249 games
FlashTeleport
43.5% WR11.1% pick317 games

Power curve

Steady through the whole game

0.0<25 min
0.025–30
0.030–35
0.035–40
0.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
48.2%
3.8% · 56 games
Start49.9%
71.3% · 2,062 games
Start47.0%
17.5% · 506 games
Boots50.5%
68.8% · 1,939 games
Boots46.5%
13.5% · 381 games
Boots49.6%
8.5% · 240 games

Situational items

How often each item ends up in the final build
Liandry's TormentLiandry's Torment76.4% · 50.1%
ShadowflameShadowflame42.6% · 54.5%
Zhonya's HourglassZhonya's Hourglass38.7% · 54.3%
Hextech RocketbeltHextech Rocketbelt28.2% · 51.6%
Dark SealDark Seal25.2% · 48.3%
StormsurgeStormsurge21.1% · 51.2%
Bloodletter's CurseBloodletter's Curse15.6% · 54.1%
Oblivion OrbOblivion Orb14.6% · 49.9%
Rabadon's DeathcapRabadon's Deathcap8.2% · 51.1%
RiftmakerRiftmaker6.2% · 52.8%
Seeker's ArmguardSeeker's Armguard5.4% · 53.9%
Mejai's SoulstealerMejai's Soulstealer4.6% · 83.3%
MorellonomiconMorellonomicon3.2% · 56.7%
Void StaffVoid Staff3.0% · 58.1%
Rylai's Crystal ScepterRylai's Crystal Scepter2.7% · 44.7%
Banshee's VeilBanshee's Veil1.3% · 45.9%

Rumble abilities

Junkyard Titan

PassiveJunkyard Titan

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.

Flamespitter

QFlamespitter

Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

Cooldown: 10/9/8/7/6s
Scrap Shield

WScrap Shield

Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

Cooldown: 6s
Electro Harpoon

EElectro Harpoon

Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

Cooldown: 0.5s
The Equalizer

RThe Equalizer

Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.

Cooldown: 130/105/80s