RumbleC

Build guide · Patch 16.19RumbleTop build

the Mechanized Menace

Win rate
47.8%

#55/63 by win rate▼ 0.4 vs 16.18

Pick rate
1.5%

#45/63 most picked▼ 0.3 vs 16.18

Ban rate
0.6%

#58 most banned▼ 0.1 vs 16.18

Overall rank · Top
#55 / 63

Tier C · 30,524 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Rumble build

Most played and most reliable choices

Runes

Deathfire TouchNimbus CloakAbsolute FocusScorchUnflinchingBone Plating

Spells

FlashIgnite

Skill priority

FlamespitterQElectro HarpoonEScrap ShieldW

Start

Doran's RingHealth PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Liandry's TormentBloodletter's CurseZhonya's Hourglass

Runes

46.2% WR36.1% pick10,739 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Resolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Arcane CometNimbus CloakAbsolute FocusScorchUnflinchingBone Plating
46.0% WR7.8% pick2,322 games
Arcane CometNimbus CloakAbsolute FocusScorchUltimate HunterTaste of Blood
45.0% WR4.9% pick1,441 games
Deathfire TouchNimbus CloakAbsolute FocusScorchUnflinchingBone Plating
49.2% WR2.6% pick774 games

Skill order

52.5% WR59.0% pick12,487 games
FlamespitterQ123456789101112131415
Scrap ShieldW123456789101112131415
Electro HarpoonE123456789101112131415
The EqualizerR123456789101112131415

Summoner spells

FlashIgnite
47.7% WR75.0% pick21,702 games
FlashTeleport
47.1% WR21.0% pick6,064 games

Power curve

Scales into the late game

44.4<25 min
47.525–30
49.730–35
51.135–40
50.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
50.8%
10.3% · 1,384 games
Start47.8%
88.3% · 25,823 games
Start44.8%
8.8% · 2,587 games
Boots48.6%
45.9% · 12,900 games
Boots47.6%
25.6% · 7,177 games
Boots48.5%
21.0% · 5,893 games

Situational items

How often each item ends up in the final build
Liandry's TormentLiandry's Torment92.6% · 48.1%
Bloodletter's CurseBloodletter's Curse38.7% · 51.2%
Zhonya's HourglassZhonya's Hourglass37.4% · 52.4%
ShadowflameShadowflame27.7% · 51.3%
Oblivion OrbOblivion Orb19.5% · 46.3%
Hextech RocketbeltHextech Rocketbelt13.8% · 49.5%
RiftmakerRiftmaker12.6% · 53.6%
Dark SealDark Seal11.0% · 52.2%
Rabadon's DeathcapRabadon's Deathcap7.0% · 55.3%
Seeker's ArmguardSeeker's Armguard5.4% · 50.1%
MorellonomiconMorellonomicon4.2% · 51.6%
Rylai's Crystal ScepterRylai's Crystal Scepter3.4% · 47.9%
Void StaffVoid Staff2.4% · 51.4%
Mejai's SoulstealerMejai's Soulstealer1.7% · 79.1%
StormsurgeStormsurge1.6% · 54.6%
Banshee's VeilBanshee's Veil0.8% · 57.1%

Rumble counters

All matchups →

Rumble abilities

Junkyard Titan

PassiveJunkyard Titan

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.

Flamespitter

QFlamespitter

Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

Cooldown: 10/9/8/7/6s
Scrap Shield

WScrap Shield

Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

Cooldown: 6s
Electro Harpoon

EElectro Harpoon

Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

Cooldown: 0.5s
The Equalizer

RThe Equalizer

Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.

Cooldown: 130/105/80s