CArena · Patch 16.19Tahm KenchArena build
The River King
- Average place
- 3.67
- Top 4 rate
- 45.5%
- 1st place rate
- 15.2%
- Pick / ban rate
- 12.3%
- Arena rank
- #119
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 9.6%
Tier C · 73,330 games
Best augments for Tahm Kench
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Black Hole Gauntlet
Reverberation
Demonic EmbraceBoots
Popular items
Pick rate · average place
Black Hole Gauntlet15.5% · 3.40
Reverberation11.5% · 3.00
Demonic Embrace8.4% · 3.33
Shield of Molten Stone7.7% · 3.56Skill order
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W
E
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R123456789101112131415Best duo partners for Tahm Kench
Lowest average place together
Swain3.3852.7% top 4 · 1,460 games
Sion3.3852.9% top 4 · 1,347 games
Xin Zhao3.4651.0% top 4 · 1,143 games
Brand3.4651.2% top 4 · 1,503 games
Singed3.5149.0% top 4 · 1,227 games
Yunara3.5349.9% top 4 · 1,158 games
Vladimir3.5447.6% top 4 · 1,184 games
Sett3.5548.2% top 4 · 1,703 games
Smolder3.5748.6% top 4 · 1,441 games
Yasuo3.5947.6% top 4 · 1,301 games
Graves3.5947.4% top 4 · 1,079 games
Tristana3.5946.6% top 4 · 1,444 gamesTahm Kench abilities

PassiveAn Acquired Taste
Tahm Kench puts the heft of his immense body behind his attacks, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion.

QTongue Lash
Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion. Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.
Cooldown: 7/6.5/6/5.5/5s · Cost: 50/46/42/38/34
WAbyssal Dive
Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.
Cooldown: 21/20/19/18/17s · Cost: 60/75/90/105/120
EThick Skin
Passive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat. Active: Convert all stored damage into a temporary shield.
Cooldown: 3s
RDevour
Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.
Cooldown: 0s · Cost: 100













