ZeriB

ARAM: Mayhem · Patch 16.20ZeriARAM: Mayhem build

The Spark of Zaun

ARAM: Mayhem rank
#64 / 173

Tier B

Top augment
Critical Missile

Scopier Weapons · Upgrade Infinity Edge

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Zeri best augments

All augments →
1

Critical Missile

Gold

When you Critically Strike, fire missiles dealing magic damage. Gain 25% Crit chance.

2

Scopier Weapons

Gold

Gain 150 (melee) / 100 (ranged) Attack Range.

3

Upgrade Infinity Edge

Gold

Gain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.

4

Soul Siphon

Gold

Heal for 12% of damage done by Critical Strikes. Gain 25% Crit chance.

5

Lil' Extra Help

Gold

Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.

6

Tap Dancer

Prismatic

Your Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed.

7

Critical Rhythm

Gold

Your basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance.

8

Scopiest Weapons

Prismatic

Gain 250 (melee) / 150 (ranged) Attack Range.

9

Vulnerability

Gold

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.

10

Giant Slayer

Prismatic

Become tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Zeri build

Most played and most reliable choices

Runes

Lethal TempoPresence of MindLegend: BloodlineCoup de GraceTreasure HunterTaste of Blood

Spells

FlashGhost

Skill priority

Burst FireQSpark SurgeEUltrashock LaserW

Start

B. F. SwordHealth PotionHealth Potion

Boots

Berserker's Greaves

Core

Yun Tal WildarrowsRunaan's HurricaneInfinity Edge

Zeri runes

48.0% WR57.1% pick28,777 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Domination
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Press the AttackPresence of MindLegend: BloodlineCoup de GraceTreasure HunterTaste of Blood
41.1% WR11.8% pick5,931 games
Press the AttackPresence of MindLegend: BloodlineCoup de GraceCelerityGathering Storm
39.5% WR9.3% pick4,664 games
Lethal TempoPresence of MindLegend: BloodlineCoup de GraceUltimate HunterTaste of Blood
55.5% WR1.6% pick795 games

Zeri skill order

56.4% WR26.9% pick9,648 games
Burst FireQ123456789101112131415
Ultrashock LaserW123456789101112131415
Spark SurgeE123456789101112131415
Lightning CrashR123456789101112131415

Zeri summoner spells

FlashGhost
49.0% WR59.5% pick29,297 games
FlashMark
42.4% WR11.8% pick5,812 games

Power curve

Scales into the late game

46.4<25 min
50.525-30
55.530-35
57.735-40
65.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Zeri items

First three completed items
50.5%
3.9% · 1,525 games
Start46.7%
40.6% · 19,659 games
Start44.8%
14.3% · 6,914 games
Boots45.9%
85.8% · 37,993 games
Boots59.2%
8.4% · 3,700 games
Boots50.2%
3.6% · 1,606 games

Zeri situational items

How often each item ends up in the final build
Runaan's HurricaneRunaan's Hurricane68.3% · 49.3%
Infinity EdgeInfinity Edge61.1% · 51.6%
Yun Tal WildarrowsYun Tal Wildarrows59.7% · 49.0%
Lord Dominik's RegardsLord Dominik's Regards35.1% · 50.5%
Statikk ShivStatikk Shiv32.3% · 44.1%
Fiendhunter BoltsFiendhunter Bolts19.6% · 48.4%
BloodthirsterBloodthirster16.8% · 51.2%
B. F. SwordB. F. Sword13.9% · 45.8%
Blade of The Ruined KingBlade of The Ruined King8.8% · 49.5%
Mortal ReminderMortal Reminder8.8% · 49.2%
The CollectorThe Collector5.4% · 44.2%
Immortal ShieldbowImmortal Shieldbow4.0% · 53.8%
StormrazorStormrazor3.7% · 54.0%
Kraken SlayerKraken Slayer2.8% · 42.7%
Executioner's CallingExecutioner's Calling2.4% · 43.0%
Mercurial ScimitarMercurial Scimitar2.1% · 55.5%

Zeri abilities

Living Battery

PassiveLiving Battery

Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

Burst Fire

QBurst Fire

Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.

Cooldown: 0s
Ultrashock Laser

WUltrashock Laser

Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.

Cooldown: 12/11/10/9/8s · Cost: 50/60/70/80/90
Spark Surge

ESpark Surge

Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.

Cooldown: 24/22.5/21/19.5/18s · Cost: 90/85/80/75/70
Lightning Crash

RLightning Crash

Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.

Cooldown: 80/75/70s · Cost: 100