Critical Missile
GoldWhen you Critically Strike, fire missiles dealing magic damage.
Gain
25% Crit chance.
BThe Spark of Zaun
Tier B
Scopier Weapons · Upgrade Infinity Edge
When you Critically Strike, fire missiles dealing magic damage.
Gain
25% Crit chance.
Gain 150 (melee) / 100 (ranged) Attack Range.
Gain 500 Gold.
Having Infinity Edge allows your
Critical Strike Chance to grant random
Critical Strike Damage each Attack.
Heal for 12% of damage done by Critical Strikes.
Gain
25% Crit chance.
Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.
Your Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed.
Your basic Attack stacks Attack Speed on Critical Strikes.
Gain
25% Crit chance.
Gain 250 (melee) / 150 (ranged) Attack Range.
Your Item and damage over time effects can Critically Strike.
Gain
25% Crit chance.
Become tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.

Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.
Cooldown: 0s
Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.
Cooldown: 12/11/10/9/8s · Cost: 50/60/70/80/90
Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.
Cooldown: 24/22.5/21/19.5/18s · Cost: 90/85/80/75/70
Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.
Cooldown: 80/75/70s · Cost: 100