DArena · Patch 16.19ZeriArena build
The Spark of Zaun
- Average place
- 3.87
- Top 4 rate
- 40.6%
- 1st place rate
- 10.8%
- Pick / ban rate
- 8.1%
- Arena rank
- #173
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 1.7%
Tier D · 48,218 games
Best augments for Zeri
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Hamstringer
Reaper's Toll
Galeforce
FulminationBoots
Popular items
Pick rate · average place
Hamstringer22.3% · 3.46
Reaper's Toll18.6% · 3.64
Galeforce14.2% · 3.57
Fulmination12.6% · 3.55
Hexbolt Companion10.3% · 3.68
Sword of the Divine9.5% · 3.38Skill order
Q
E
W
Q123456789101112131415
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R123456789101112131415Best duo partners for Zeri
Lowest average place together
Yuumi3.2157.9% top 4 · 764 games
Leona3.6046.2% top 4 · 658 games
Swain3.6247.4% top 4 · 860 games
Singed3.6448.3% top 4 · 710 games
Galio3.6745.8% top 4 · 790 games
Xin Zhao3.6844.7% top 4 · 749 games
Shyvana3.7044.0% top 4 · 673 games
Vladimir3.7145.5% top 4 · 692 games
Sett3.7344.2% top 4 · 1,040 games
Garen3.7543.3% top 4 · 652 games
Zed3.7743.7% top 4 · 801 games
Mordekaiser3.7843.6% top 4 · 763 gamesZeri abilities

PassiveLiving Battery
Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

QBurst Fire
Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.
Cooldown: 0s
WUltrashock Laser
Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.
Cooldown: 12/11/10/9/8s · Cost: 50/60/70/80/90
ESpark Surge
Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.
Cooldown: 24/22.5/21/19.5/18s · Cost: 90/85/80/75/70
RLightning Crash
Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.
Cooldown: 80/75/70s · Cost: 100












