BardB

ARAM: Mayhem · Patch 16.20BardARAM: Mayhem build

the Wandering Caretaker

ARAM: Mayhem rank
#109 / 173

Tier B

Top augment
Marksmage

Mercy's Strike · Zealot

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Bard best augments

All augments →
1

Marksmage

Gold

Your Attacks deal additional physical damage equal to 75% Ability Power.

2

Mercy's Strike

Gold

After healing or shielding your ally with , your next basic attack gains attack range, attack speed and deals bonus max Health magic damage.

3

Zealot

Silver

Gain 25% (+5% per 100 AP) Critical Strike Chance and 35% (+5% per 100 AP) Attack Speed.

4

Transmute: Prismatic

Gold

Gain a random Prismatic Augment.

5

Dual Wield

Prismatic

Attacks fire a bolt that applies On-Hit effects at reduced strength. Gain 10% total Attack Speed.

6

Shrink Engine

Gold

Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.

7

Magic Missile

Gold

Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.

8

Typhoon

Silver

Your Attacks shoot a missile at an additional target, dealing reduced damage and applying On-Hit effects.

9

Recursion

Gold

Gain 60 Ability Haste.

10

Ravenous Bind

Gold

Immobilizing or Grounding enemy champions with deals extra damage and heals you.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Bard build

Most played and most reliable choices

Runes

ElectrocuteTaste of BloodGrisly MementosTreasure HunterCoup de GraceTriumph

Spells

FlashMark

Skill priority

Cosmic BindingQCaretaker's ShrineWMagical JourneyE

Start

Refillable PotionLost Chapter

Boots

Sorcerer's Shoes

Core

Luden's EchoLich BaneRapid Firecannon

Bard runes

47.0% WR32.2% pick16,161 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestCheap ShotGrisly MementosTreasure HunterPresence of MindCoup de Grace
44.1% WR23.5% pick11,777 games
Press the AttackTriumphLegend: AlacrityCoup de GraceTreasure HunterTaste of Blood
43.3% WR16.3% pick8,189 games
Lethal TempoTriumphLegend: AlacrityCoup de GraceTreasure HunterTaste of Blood
44.2% WR1.6% pick781 games

Bard skill order

48.1% WR52.1% pick19,933 games
Cosmic BindingQ123456789101112131415
Caretaker's ShrineW123456789101112131415
Magical JourneyE123456789101112131415
Tempered FateR123456789101112131415

Bard summoner spells

FlashMark
45.1% WR49.9% pick24,499 games
FlashGhost
46.0% WR12.0% pick5,870 games

Power curve

Scales into the late game

45.6<25 min
46.125-30
47.630-35
43.235-40
59.440+

Win rate (%) by game length in minutes. Dashed line = 50%.

Bard items

First three completed items
46.4%
11.0% · 4,180 games
50.4%
6.5% · 2,486 games
49.0%
5.9% · 2,251 games
41.7%
3.1% · 1,167 games
Start47.2%
38.2% · 18,477 games
Start44.0%
9.6% · 4,630 games
Boots47.4%
50.0% · 21,391 games
Boots42.3%
32.6% · 13,926 games
Boots45.9%
7.5% · 3,221 games

Bard situational items

How often each item ends up in the final build
Luden's EchoLuden's Echo55.4% · 47.2%
Rapid FirecannonRapid Firecannon45.4% · 44.7%
Lich BaneLich Bane40.9% · 48.5%
Statikk ShivStatikk Shiv38.6% · 44.0%
Nashor's ToothNashor's Tooth26.2% · 47.7%
Blade of The Ruined KingBlade of The Ruined King16.5% · 43.3%
Kraken SlayerKraken Slayer12.0% · 40.6%
StormsurgeStormsurge11.0% · 47.0%
Guinsoo's RagebladeGuinsoo's Rageblade10.3% · 43.4%
Rabadon's DeathcapRabadon's Deathcap9.7% · 52.5%
ShadowflameShadowflame7.6% · 48.4%
HeartsteelHeartsteel6.4% · 44.8%
Wit's EndWit's End2.3% · 49.5%
Locket of the Iron SolariLocket of the Iron Solari2.2% · 47.9%
Tear of the GoddessTear of the Goddess2.2% · 44.3%
Oblivion OrbOblivion Orb2.2% · 43.9%

Bard abilities

Traveler's Call

PassiveTraveler's Call

Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit. Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

Cosmic Binding

QCosmic Binding

Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.

Cooldown: 11/10/9/8/7s · Cost: 60
Caretaker's Shrine

WCaretaker's Shrine

Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.

Cooldown: 0s · Cost: 70
Magical Journey

EMagical Journey

Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.

Cooldown: 22/20.5/19/17.5/16s · Cost: 30
Tempered Fate

RTempered Fate

Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

Cooldown: 110/95/80s · Cost: 100