DArena · Patch 16.19BardArena build
the Wandering Caretaker
- Average place
- 3.74
- Top 4 rate
- 44.7%
- 1st place rate
- 13.1%
- Pick / ban rate
- 8.7%
- Arena rank
- #169
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 3.7%
Tier D · 51,858 games
Best augments for Bard
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Puppeteer
Runecarver
Empyrean Promise
Night HarvesterBoots
Popular items
Pick rate · average place
Sword of Blossoming Dawn6.7% · 3.38
Puppeteer16.8% · 3.54
Runecarver15.0% · 3.53
Empyrean Promise10.9% · 3.32
Shardblade1.7% · 3.17
Night Harvester8.9% · 3.43
Reality Fracture8.4% · 3.51
Reaper's Toll7.7% · 3.62Skill order
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R123456789101112131415Best duo partners for Bard
Lowest average place together
Xin Zhao3.3555.0% top 4 · 853 games
Shyvana3.4252.6% top 4 · 815 games
Graves3.4352.8% top 4 · 820 games
Sion3.4450.7% top 4 · 728 games
Garen3.4751.1% top 4 · 718 games
Mordekaiser3.5350.1% top 4 · 736 games
Sett3.5350.4% top 4 · 1,076 games
Singed3.5349.3% top 4 · 763 games
Yunara3.5550.5% top 4 · 814 games
Tristana3.5550.7% top 4 · 896 games
Volibear3.5648.3% top 4 · 757 games
Brand3.5849.4% top 4 · 774 gamesBard abilities

PassiveTraveler's Call
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit. Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

QCosmic Binding
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
Cooldown: 11/10/9/8/7s · Cost: 60
WCaretaker's Shrine
Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
Cooldown: 0s · Cost: 70
EMagical Journey
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
Cooldown: 22/20.5/19/17.5/16s · Cost: 30
RTempered Fate
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.
Cooldown: 110/95/80s · Cost: 100









