BrandB

Build guide · Patch 16.19BrandMid build

the Burning Vengeance

Win rate
49.7%

#37/57 by win rate▼ 0.3 vs 16.18

Pick rate
0.7%

#52/57 most pickedunchanged vs 16.18

Ban rate
2.7%

#33 most banned▼ 0.1 vs 16.18

Overall rank · Mid
#48 / 57

Tier B · 13,769 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Brand build

Most played and most reliable choices

Runes

Deathfire TouchManaflow BandTranscendenceScorchPresence of MindCoup de Grace

Spells

FlashTeleport

Skill priority

Pillar of FlameWConflagrationESearQ

Start

Doran's RingHealth PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Blackfire TorchRylai's Crystal ScepterLiandry's Torment

Runes

49.0% WR42.9% pick5,712 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestTaste of BloodGrisly MementosTreasure HunterManaflow BandScorch
47.9% WR3.3% pick432 games
Arcane CometManaflow BandTranscendenceScorchPresence of MindCoup de Grace
48.0% WR2.9% pick381 games
Deathfire TouchManaflow BandTranscendenceScorchPresence of MindCut Down
48.9% WR2.8% pick370 games

Skill order

56.1% WR49.6% pick4,300 games
SearQ123456789101112131415
Pillar of FlameW123456789101112131415
ConflagrationE123456789101112131415
PyroclasmR123456789101112131415

Summoner spells

FlashTeleport
49.2% WR47.2% pick6,117 games
FlashIgnite
48.8% WR31.7% pick4,107 games

Power curve

Scales into the late game

45.9<25 min
50.625–30
50.030–35
53.235–40
50.540+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
Start49.5%
95.4% · 12,463 games
Boots49.8%
72.9% · 9,086 games
Boots50.7%
13.4% · 1,672 games
Boots50.5%
6.2% · 775 games

Situational items

How often each item ends up in the final build
Rylai's Crystal ScepterRylai's Crystal Scepter77.5% · 51.8%
Liandry's TormentLiandry's Torment72.9% · 52.5%
Blackfire TorchBlackfire Torch59.3% · 49.8%
Oblivion OrbOblivion Orb20.4% · 47.8%
Zhonya's HourglassZhonya's Hourglass19.9% · 54.2%
ShadowflameShadowflame17.2% · 52.6%
Dark SealDark Seal6.6% · 52.6%
MorellonomiconMorellonomicon6.3% · 54.8%
Bloodletter's CurseBloodletter's Curse5.3% · 54.7%
Seeker's ArmguardSeeker's Armguard4.5% · 52.5%
Rabadon's DeathcapRabadon's Deathcap4.5% · 53.1%
Void StaffVoid Staff2.8% · 52.3%
Tear of the GoddessTear of the Goddess2.4% · 40.2%
MalignanceMalignance1.7% · 48.6%
Seraph's EmbraceSeraph's Embrace1.2% · 53.2%
Banshee's VeilBanshee's Veil1.2% · 54.4%

Brand counters

All matchups →

Brand abilities

Blaze

PassiveBlaze

Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Sear

QSear

Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.

Cooldown: 8/7.5/7/6.5/6s · Cost: 70
Pillar of Flame

WPillar of Flame

After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

Cooldown: 10/9.5/9/8.5/8s · Cost: 60/70/80/90/100
Conflagration

EConflagration

Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.

Cooldown: 13/12/11/10/9s · Cost: 90
Pyroclasm

RPyroclasm

Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.

Cooldown: 100/90/80s · Cost: 100