BrandB

Build guide · Patch 16.19BrandSupport build

the Burning Vengeance

Win rate
49.0%

#34/49 by win rate▲ 0.1 vs 16.18

Pick rate
2.4%

#29/49 most pickedunchanged vs 16.18

Ban rate
2.8%

#23 most banned▼ 0.1 vs 16.18

Overall rank · Support
#30 / 49

Tier B · 49,103 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Brand build

Most played and most reliable choices

Runes

Deathfire TouchManaflow BandTranscendenceScorchPresence of MindCut Down

Spells

FlashIgnite

Skill priority

Pillar of FlameWSearQConflagrationE

Start

Health PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Rylai's Crystal ScepterLiandry's TormentMorellonomicon

Runes

49.2% WR56.6% pick27,003 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestTaste of BloodGrisly MementosTreasure HunterManaflow BandScorch
49.3% WR9.1% pick4,347 games
Arcane CometManaflow BandTranscendenceScorchBiscuit DeliveryCosmic Insight
46.4% WR4.6% pick2,201 games
Deathfire TouchManaflow BandTranscendenceScorchPresence of MindCut Down
50.0% WR2.1% pick1,010 games

Skill order

54.9% WR34.1% pick4,841 games
SearQ123456789101112131415
Pillar of FlameW123456789101112131415
ConflagrationE123456789101112131415
PyroclasmR123456789101112131415

Summoner spells

FlashIgnite
48.6% WR70.1% pick32,568 games
ExhaustFlash
50.3% WR15.9% pick7,399 games

Power curve

Strongest early, falls off later

49.9<25 min
49.825–30
48.530–35
46.735–40
50.140+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
Start49.1%
95.5% · 43,660 games
Start49.1%
3.1% · 1,396 games
Boots49.8%
76.6% · 32,716 games
Boots50.3%
13.7% · 5,874 games
Boots54.5%
6.6% · 2,831 games

Situational items

How often each item ends up in the final build
Zaz'Zak's RealmspikeZaz'Zak's Realmspike89.1% · 49.0%
Rylai's Crystal ScepterRylai's Crystal Scepter81.7% · 50.7%
Liandry's TormentLiandry's Torment66.5% · 51.2%
Blackfire TorchBlackfire Torch33.0% · 48.3%
Oblivion OrbOblivion Orb30.1% · 46.3%
MorellonomiconMorellonomicon14.0% · 50.7%
Zhonya's HourglassZhonya's Hourglass10.9% · 53.6%
Celestial OppositionCelestial Opposition6.8% · 51.8%
MalignanceMalignance5.1% · 50.3%
Dark SealDark Seal3.9% · 54.1%
Bloodletter's CurseBloodletter's Curse3.8% · 54.5%
Seeker's ArmguardSeeker's Armguard3.7% · 54.8%
ShadowflameShadowflame3.1% · 51.3%
Solstice SleighSolstice Sleigh1.8% · 49.9%
Rabadon's DeathcapRabadon's Deathcap1.4% · 50.8%
Void StaffVoid Staff1.2% · 49.7%

Brand counters

All matchups →

Brand abilities

Blaze

PassiveBlaze

Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Sear

QSear

Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.

Cooldown: 8/7.5/7/6.5/6s · Cost: 70
Pillar of Flame

WPillar of Flame

After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

Cooldown: 10/9.5/9/8.5/8s · Cost: 60/70/80/90/100
Conflagration

EConflagration

Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.

Cooldown: 13/12/11/10/9s · Cost: 90
Pyroclasm

RPyroclasm

Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.

Cooldown: 100/90/80s · Cost: 100