BriarA

Build guide · Patch 16.19BriarJungle build

the Restrained Hunger

Win rate
51.2%

#12/60 by win rate▲ 0.1 vs 16.18

Pick rate
4.4%

#15/60 most picked▼ 0.1 vs 16.18

Ban rate
8.8%

#15 most banned▼ 0.1 vs 16.18

Overall rank · Jungle
#5 / 60

Tier A · 92,446 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Briar build

Most played and most reliable choices

Runes

Press the AttackTriumphLegend: AlacrityCoup de GraceTreasure HunterSudden Impact

Spells

FlashSmite

Skill priority

Blood Frenzy / Snack AttackWHead RushQChilling ScreamE

Start

Mosstomper Seedling

Boots

Plated Steelcaps

Core

The CollectorTitanic HydraLord Dominik's Regards

Runes

51.0% WR40.0% pick35,637 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Domination
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Hail of BladesSudden ImpactSixth SenseTreasure HunterTriple TonicCash Back
50.5% WR15.0% pick13,366 games
Press the AttackTriumphLegend: AlacrityCoup de GraceMagical FootwearCosmic Insight
50.9% WR7.4% pick6,582 games
Press the AttackTriumphLegend: HasteCoup de GraceTreasure HunterSudden Impact
52.2% WR6.1% pick5,439 games

Skill order

60.1% WR59.4% pick32,916 games
Head RushQ123456789101112131415
Blood Frenzy / Snack AttackW123456789101112131415
Chilling ScreamE123456789101112131415
Certain DeathR123456789101112131415

Summoner spells

FlashSmite
51.1% WR98.2% pick85,404 games
SmiteIgnite
50.0% WR1.3% pick1,148 games

Power curve

Steady through the whole game

51.6<25 min
51.025–30
51.330–35
50.735–40
50.740+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
57.3%
11.2% · 7,487 games
53.0%
3.8% · 2,521 games
Start52.4%
26.1% · 22,884 games
Start51.2%
24.3% · 21,323 games
Boots50.7%
51.4% · 37,402 games
Boots52.1%
37.4% · 27,255 games
Boots55.6%
8.6% · 6,223 games

Situational items

How often each item ends up in the final build
The CollectorThe Collector60.0% · 50.9%
Titanic HydraTitanic Hydra48.7% · 52.1%
Death's DanceDeath's Dance37.4% · 56.5%
Black CleaverBlack Cleaver33.7% · 54.0%
Lord Dominik's RegardsLord Dominik's Regards30.9% · 54.7%
Blade of The Ruined KingBlade of The Ruined King17.5% · 52.1%
Profane HydraProfane Hydra14.9% · 51.0%
Infinity EdgeInfinity Edge12.5% · 56.6%
Guardian AngelGuardian Angel12.3% · 65.0%
Spirit VisageSpirit Visage9.7% · 55.3%
HubrisHubris7.6% · 53.5%
Mortal ReminderMortal Reminder6.4% · 51.5%
B. F. SwordB. F. Sword6.2% · 57.7%
Endless HungerEndless Hunger5.1% · 61.7%
Immortal ShieldbowImmortal Shieldbow4.6% · 55.5%
Edge of NightEdge of Night4.4% · 56.0%

Briar counters

All matchups →

Briar abilities

Crimson Curse

PassiveCrimson Curse

Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

Head Rush

QHead Rush

Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

Cooldown: 13/12/11/10/9s
Blood Frenzy / Snack Attack

WBlood Frenzy / Snack Attack

Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.

Cooldown: 14/13/12/11/10s
Chilling Scream

EChilling Scream

Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.

Cooldown: 16s
Certain Death

RCertain Death

Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

Cooldown: 120/100/80s