CaitlynA

Build guide · Patch 16.19CaitlynADC build

the Sheriff of Piltover

Win rate
49.1%

#34/40 by win rateunchanged vs 16.18

Pick rate
15.1%

#5/40 most pickedunchanged vs 16.18

Ban rate
22.4%

#2 most banned▲ 0.9 vs 16.18

Overall rank · ADC
#7 / 40

Tier A · 317,799 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Caitlyn build

Most played and most reliable choices

Runes

Lethal TempoPresence of MindLegend: BloodlineCoup de GraceAbsolute FocusGathering Storm

Spells

FlashBarrier

Skill priority

Piltover PeacemakerQYordle Snap TrapW90 Caliber NetE

Start

Doran's BowHealth PotionHealth Potion

Boots

Berserker's Greaves

Core

Hexoptics C44Infinity EdgeRapid Firecannon

Runes

48.5% WR47.7% pick146,635 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Fleet FootworkPresence of MindLegend: BloodlineCoup de GraceAbsolute FocusGathering Storm
47.9% WR5.9% pick18,230 games
Lethal TempoPresence of MindLegend: BloodlineCut DownAbsolute FocusGathering Storm
50.4% WR5.8% pick17,841 games
First StrikeMagical FootwearBiscuit DeliveryCosmic InsightAbsolute FocusGathering Storm
49.5% WR4.9% pick14,907 games

Skill order

58.6% WR41.2% pick58,955 games
Piltover PeacemakerQ123456789101112131415
Yordle Snap TrapW123456789101112131415
90 Caliber NetE123456789101112131415
Ace in the HoleR123456789101112131415

Summoner spells

FlashBarrier
49.1% WR85.8% pick257,379 games
CleanseFlash
48.0% WR5.0% pick14,959 games

Power curve

Scales into the late game

48.8<25 min
48.725–30
49.130–35
49.635–40
51.740+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
55.2%
23.8% · 51,669 games
53.9%
18.9% · 41,067 games
54.7%
14.1% · 30,498 games
55.3%
7.0% · 15,168 games
48.5%
2.8% · 6,150 games
Start49.1%
80.3% · 243,120 games
Start48.7%
15.7% · 47,418 games
Boots49.2%
85.0% · 246,976 games
Boots49.5%
7.0% · 20,190 games
Boots52.9%
6.0% · 17,422 games

Situational items

How often each item ends up in the final build
Infinity EdgeInfinity Edge86.8% · 51.6%
Hexoptics C44Hexoptics C4462.7% · 49.5%
Lord Dominik's RegardsLord Dominik's Regards42.6% · 55.1%
Rapid FirecannonRapid Firecannon42.3% · 54.5%
The CollectorThe Collector36.5% · 49.3%
B. F. SwordB. F. Sword15.1% · 51.5%
Mortal ReminderMortal Reminder9.0% · 50.9%
BloodthirsterBloodthirster8.2% · 56.0%
Guardian AngelGuardian Angel8.2% · 59.0%
StormrazorStormrazor6.9% · 53.4%
Yun Tal WildarrowsYun Tal Wildarrows4.6% · 51.6%
Phantom DancerPhantom Dancer4.4% · 57.6%
Executioner's CallingExecutioner's Calling2.8% · 37.5%
HubrisHubris2.8% · 50.8%
Immortal ShieldbowImmortal Shieldbow2.6% · 52.9%
Serrated DirkSerrated Dirk1.6% · 44.9%

Caitlyn counters

All matchups →

Caitlyn abilities

Headshot

PassiveHeadshot

Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled.

Piltover Peacemaker

QPiltover Peacemaker

Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets).

Cooldown: 10/9/8/7/6s · Cost: 55/60/65/70/75
Yordle Snap Trap

WYordle Snap Trap

Caitlyn sets a trap that, when sprung, reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot.

Cooldown: 0.5s · Cost: 20
90 Caliber Net

E90 Caliber Net

Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back.

Cooldown: 16/14/12/10/8s · Cost: 75
Ace in the Hole

RAce in the Hole

Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.

Cooldown: 90s · Cost: 100