ZeriA

Build guide · Patch 16.19ZeriADC build

The Spark of Zaun

Win rate
51.3%

#17/40 by win rate▲ 0.2 vs 16.18

Pick rate
4.7%

#14/40 most pickedunchanged vs 16.18

Ban rate
1.0%

#33 most banned▲ 0.1 vs 16.18

Overall rank · ADC
#9 / 40

Tier A · 99,247 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Zeri build

Most played and most reliable choices

Runes

Lethal TempoTriumphLegend: BloodlineCut DownTriple TonicCash Back

Spells

FlashBarrier

Skill priority

Burst FireQSpark SurgeEUltrashock LaserW

Start

Doran's BowHealth PotionHealth Potion

Boots

Gluttonous Greaves

Core

Yun Tal WildarrowsRunaan's HurricaneInfinity Edge

Runes

50.3% WR34.5% pick33,028 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Lethal TempoTriumphLegend: AlacrityLast StandConditioningOvergrowth
50.7% WR14.9% pick14,235 games
Lethal TempoTriumphLegend: AlacrityCut DownTriple TonicCash Back
51.9% WR8.9% pick8,556 games
Lethal TempoTriumphLegend: BloodlineCut DownCash BackCosmic Insight
53.4% WR4.8% pick4,621 games

Skill order

61.0% WR48.0% pick23,231 games
Burst FireQ123456789101112131415
Ultrashock LaserW123456789101112131415
Spark SurgeE123456789101112131415
Lightning CrashR123456789101112131415

Summoner spells

FlashBarrier
51.4% WR75.5% pick70,647 games
CleanseFlash
50.3% WR9.6% pick8,994 games

Power curve

Scales into the late game

48.5<25 min
51.325–30
53.730–35
54.335–40
51.840+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
Start51.2%
82.7% · 78,162 games
Start49.6%
8.0% · 7,582 games
Boots54.0%
55.9% · 51,053 games
Boots48.9%
39.3% · 35,876 games
Boots52.8%
3.1% · 2,811 games

Situational items

How often each item ends up in the final build
Runaan's HurricaneRunaan's Hurricane81.9% · 53.5%
Infinity EdgeInfinity Edge69.8% · 58.3%
Yun Tal WildarrowsYun Tal Wildarrows68.5% · 51.5%
Lord Dominik's RegardsLord Dominik's Regards33.2% · 59.6%
StormrazorStormrazor24.3% · 52.4%
B. F. SwordB. F. Sword19.0% · 52.0%
Mortal ReminderMortal Reminder11.7% · 56.4%
Guardian AngelGuardian Angel10.7% · 66.6%
Fiendhunter BoltsFiendhunter Bolts9.7% · 51.1%
BloodthirsterBloodthirster8.4% · 62.2%
Immortal ShieldbowImmortal Shieldbow7.8% · 59.8%
Hexoptics C44Hexoptics C445.7% · 54.8%
Experimental HexplateExperimental Hexplate5.3% · 54.3%
Mercurial ScimitarMercurial Scimitar4.8% · 64.3%
Quicksilver SashQuicksilver Sash3.6% · 61.1%
Executioner's CallingExecutioner's Calling3.1% · 37.7%

Zeri counters

All matchups →

Zeri abilities

Living Battery

PassiveLiving Battery

Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

Burst Fire

QBurst Fire

Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.

Cooldown: 0s
Ultrashock Laser

WUltrashock Laser

Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.

Cooldown: 12/11/10/9/8s · Cost: 50/60/70/80/90
Spark Surge

ESpark Surge

Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.

Cooldown: 24/22.5/21/19.5/18s · Cost: 90/85/80/75/70
Lightning Crash

RLightning Crash

Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.

Cooldown: 80/75/70s · Cost: 100