EzrealD

Build guide · Patch 16.19EzrealADC build

the Prodigal Explorer

Win rate
45.7%

#40/40 by win rate▼ 0.3 vs 16.18

Pick rate
11.2%

#6/40 most picked▼ 0.4 vs 16.18

Ban rate
4.0%

#17 most banned▼ 0.3 vs 16.18

Overall rank · ADC
#35 / 40

Tier D · 242,551 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Ezreal build

Most played and most reliable choices

Runes

Lethal TempoPresence of MindLegend: BloodlineCoup de GraceMagical FootwearBiscuit Delivery

Spells

FlashBarrier

Skill priority

Mystic ShotQArcane ShiftEEssence FluxW

Start

Doran's BowHealth PotionHealth Potion

Boots

Ionian Boots of Lucidity

Core

Tear of the GoddessTrinity ForceMuramanaSpear of Shojin

Runes

45.0% WR37.6% pick88,738 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Lethal TempoPresence of MindLegend: HasteCut DownJack Of All TradesCash Back
46.5% WR9.8% pick23,188 games
Press the AttackPresence of MindLegend: BloodlineCoup de GraceMagical FootwearBiscuit Delivery
45.0% WR5.4% pick12,685 games
ConquerorPresence of MindLegend: BloodlineCoup de GraceMagical FootwearBiscuit Delivery
44.8% WR3.1% pick7,196 games

Skill order

53.9% WR71.0% pick78,887 games
Mystic ShotQ123456789101112131415
Essence FluxW123456789101112131415
Arcane ShiftE123456789101112131415
Trueshot BarrageR123456789101112131415

Summoner spells

FlashBarrier
45.5% WR80.7% pick185,997 games
ExhaustFlash
46.8% WR13.3% pick30,535 games

Power curve

Strongest early, falls off later

47.6<25 min
46.925–30
43.930–35
42.735–40
43.340+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
50.4%
44.0% · 74,808 games
52.7%
25.2% · 42,922 games
44.4%
13.1% · 22,259 games
51.0%
1.6% · 2,751 games
46.8%
1.5% · 2,492 games
Start45.5%
70.0% · 162,511 games
Start46.0%
21.4% · 49,672 games
Boots45.6%
71.9% · 157,473 games
Boots49.7%
21.1% · 46,242 games
Boots46.3%
4.0% · 8,692 games

Situational items

How often each item ends up in the final build
Trinity ForceTrinity Force92.3% · 46.1%
MuramanaMuramana87.2% · 46.7%
Spear of ShojinSpear of Shojin46.1% · 50.2%
Serylda's GrudgeSerylda's Grudge32.0% · 48.7%
Endless HungerEndless Hunger31.3% · 52.4%
Tear of the GoddessTear of the Goddess8.5% · 31.6%
Frozen HeartFrozen Heart8.2% · 49.6%
Essence ReaverEssence Reaver5.6% · 42.9%
Maw of MalmortiusMaw of Malmortius4.1% · 49.4%
ManamuneManamune2.9% · 58.1%
Mortal ReminderMortal Reminder2.8% · 43.1%
Executioner's CallingExecutioner's Calling2.5% · 33.2%
Guardian AngelGuardian Angel2.4% · 54.5%
Lord Dominik's RegardsLord Dominik's Regards2.2% · 44.6%
B. F. SwordB. F. Sword1.8% · 55.7%
Serpent's FangSerpent's Fang1.3% · 42.3%

Ezreal counters

All matchups →

Ezreal abilities

Rising Spell Force

PassiveRising Spell Force

Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.

Mystic Shot

QMystic Shot

Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.

Cooldown: 5.5/5.25/5/4.75/4.5s · Cost: 28/31/34/37/40
Essence Flux

WEssence Flux

Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.

Cooldown: 8s · Cost: 50
Arcane Shift

EArcane Shift

Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.

Cooldown: 26/23/20/17/14s · Cost: 70
Trueshot Barrage

RTrueshot Barrage

Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).

Cooldown: 120/105/90s · Cost: 100