CBuild guide · Patch 16.19Dr. MundoJungle build
the Madman of Zaun
- Win rate
- 49.5%
- Pick rate
- 3.7%
- Ban rate
- 2.3%
- Overall rank · Jungle
- #129 / 60
- Win rate by patch (%)
unchanged vs 16.18
unchanged vs 16.18
unchanged vs 16.18
Tier C · 79,617 games
Recommended Dr. Mundo build
Most played and most reliable choicesRunes
Precision












Inspiration


























Skill order
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Summoner spells




Power curve
Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final buildDr. Mundo counters
All matchups →Hardest matchupsthese champions counter Dr. Mundo
Easiest matchupsDr. Mundo beats these
Dr. Mundo abilities

PassiveGoes Where He Pleases
Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.

QInfected Bonesaw
Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.
Cooldown: 4s
WHeart Zapper
Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.
Cooldown: 17/16.5/16/15.5/15s
EBlunt Force Trauma
Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health. Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.
Cooldown: 9/8.25/7.5/6.75/6s
RMaximum Dosage
Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.
Cooldown: 120s





















