Dr. MundoC

Build guide · Patch 16.19Dr. MundoJungle build

the Madman of Zaun

Win rate
49.5%

unchanged vs 16.18

Pick rate
3.7%

unchanged vs 16.18

Ban rate
2.3%

unchanged vs 16.18

Overall rank · Jungle
#129 / 60

Tier C · 79,617 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Dr. Mundo build

Most played and most reliable choices

Runes

Fleet FootworkTriumphLegend: AlacrityCoup de GraceMagical FootwearApproach Velocity

Spells

FlashSmite

Skill priority

Infected BonesawQBlunt Force TraumaEHeart ZapperW

Start

Gustwalker Hatchling

Boots

Boots of Swiftness

Core

HeartsteelDead Man's PlateSpirit Visage

Runes

50.5% WR57.8% pick4,979 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Fleet FootworkTriumphLegend: HasteLast StandConditioningOvergrowth
50.9% WR8.6% pick744 games
Fleet FootworkTriumphLegend: AlacrityCut DownMagical FootwearApproach Velocity
51.9% WR8.4% pick725 games
Grasp of the UndyingDemolishSecond WindOvergrowthMagical FootwearApproach Velocity
52.0% WR4.9% pick425 games

Skill order

61.0% WR52.6% pick2,613 games
Infected BonesawQ123456789101112131415
Heart ZapperW123456789101112131415
Blunt Force TraumaE123456789101112131415
Maximum DosageR123456789101112131415

Summoner spells

FlashSmite
50.8% WR85.4% pick7,232 games
GhostSmite
46.5% WR14.4% pick1,218 games

Power curve

Steady through the whole game

0.0<25 min
0.025–30
0.030–35
0.035–40
0.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
58.7%
31.3% · 1,797 games
62.8%
5.6% · 320 games
59.7%
5.2% · 300 games
52.0%
4.8% · 277 games
55.2%
4.7% · 270 games
Start51.0%
43.5% · 3,687 games
Start49.6%
26.5% · 2,244 games
Boots53.3%
61.9% · 4,959 games
Boots46.5%
25.7% · 2,063 games
Boots47.9%
12.3% · 985 games

Situational items

How often each item ends up in the final build
HeartsteelHeartsteel97.6% · 50.3%
Dead Man's PlateDead Man's Plate53.5% · 54.2%
Spirit VisageSpirit Visage51.5% · 56.6%
Titanic HydraTitanic Hydra21.9% · 59.4%
Warmog's ArmorWarmog's Armor18.8% · 54.3%
ThornmailThornmail17.7% · 54.4%
Randuin's OmenRanduin's Omen15.6% · 52.1%
Bramble VestBramble Vest12.6% · 44.4%
Overlord's BloodmailOverlord's Bloodmail6.7% · 62.7%
TiamatTiamat4.9% · 57.3%
Unending DespairUnending Despair4.2% · 55.7%
Jak'Sho, The ProteanJak'Sho, The Protean3.9% · 62.2%
Force of NatureForce of Nature3.2% · 60.6%
Kaenic RookernKaenic Rookern1.8% · 55.8%
Protoplasm HarnessProtoplasm Harness1.6% · 59.3%
Frozen HeartFrozen Heart0.7% · 63.8%

Dr. Mundo counters

All matchups →

Hardest matchupsthese champions counter Dr. Mundo

Easiest matchupsDr. Mundo beats these

Dr. Mundo abilities

Goes Where He Pleases

PassiveGoes Where He Pleases

Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.

Infected Bonesaw

QInfected Bonesaw

Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.

Cooldown: 4s
Heart Zapper

WHeart Zapper

Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.

Cooldown: 17/16.5/16/15.5/15s
Blunt Force Trauma

EBlunt Force Trauma

Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health. Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.

Cooldown: 9/8.25/7.5/6.75/6s
Maximum Dosage

RMaximum Dosage

Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.

Cooldown: 120s