JinxS

ARAM: Mayhem · Patch 16.20JinxARAM: Mayhem build

the Loose Cannon

ARAM: Mayhem rank
#2 / 173

Tier S

Top augment
Critical Missile

Scopier Weapons · Upgrade Infinity Edge

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Jinx best augments

All augments →
1

Critical Missile

Gold

When you Critically Strike, fire missiles dealing magic damage. Gain 25% Crit chance.

2

Scopier Weapons

Gold

Gain 150 (melee) / 100 (ranged) Attack Range.

3

Upgrade Infinity Edge

Gold

Gain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.

4

Critical Rhythm

Gold

Your basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance.

5

Dual Wield

Prismatic

Attacks fire a bolt that applies On-Hit effects at reduced strength. Gain 10% total Attack Speed.

6

Soul Siphon

Gold

Heal for 12% of damage done by Critical Strikes. Gain 25% Crit chance.

7

Scopiest Weapons

Prismatic

Gain 250 (melee) / 150 (ranged) Attack Range.

8

Deft

Silver

Gain 60% Attack Speed.

9

Tap Dancer

Prismatic

Your Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed.

10

Scoped Weapons

Silver

Gain 75 (melee) / 50 (ranged) Attack Range.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Jinx build

Most played and most reliable choices

Runes

Lethal TempoPresence of MindLegend: BloodlineCoup de GraceTreasure HunterTaste of Blood

Spells

FlashGhost

Skill priority

Switcheroo!QZap!WFlame Chompers!E

Start

B. F. SwordHealth PotionHealth Potion

Boots

Berserker's Greaves

Core

Yun Tal WildarrowsRunaan's HurricaneInfinity Edge

Jinx runes

54.7% WR60.0% pick81,831 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Domination
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Press the AttackPresence of MindLegend: BloodlineCoup de GraceTreasure HunterTaste of Blood
51.1% WR10.1% pick13,813 games
Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace
45.4% WR9.6% pick13,066 games
Lethal TempoPresence of MindLegend: BloodlineCoup de GraceUltimate HunterTaste of Blood
52.9% WR1.3% pick1,724 games

Jinx skill order

56.2% WR56.9% pick56,183 games
Switcheroo!Q123456789101112131415
Zap!W123456789101112131415
Flame Chompers!E123456789101112131415
Super Mega Death Rocket!R123456789101112131415

Jinx summoner spells

FlashGhost
54.2% WR54.4% pick72,445 games
FlashHeal
52.1% WR15.0% pick20,059 games

Power curve

Scales into the late game

53.0<25 min
53.525-30
54.030-35
57.635-40
67.540+

Win rate (%) by game length in minutes. Dashed line = 50%.

Jinx items

First three completed items
61.3%
4.5% · 4,767 games
Start53.9%
38.0% · 50,062 games
Start51.4%
11.0% · 14,424 games
Boots53.2%
92.8% · 111,879 games
Boots58.6%
3.2% · 3,794 games
Boots49.5%
1.8% · 2,206 games

Jinx situational items

How often each item ends up in the final build
Runaan's HurricaneRunaan's Hurricane69.9% · 54.9%
Infinity EdgeInfinity Edge56.6% · 55.6%
Yun Tal WildarrowsYun Tal Wildarrows55.2% · 54.0%
Lord Dominik's RegardsLord Dominik's Regards32.4% · 54.2%
The CollectorThe Collector30.7% · 50.4%
Hexoptics C44Hexoptics C4417.5% · 57.5%
BloodthirsterBloodthirster15.8% · 54.9%
Blade of The Ruined KingBlade of The Ruined King14.5% · 52.6%
B. F. SwordB. F. Sword13.6% · 55.3%
Mortal ReminderMortal Reminder9.0% · 51.6%
Rapid FirecannonRapid Firecannon9.0% · 50.2%
Kraken SlayerKraken Slayer7.8% · 52.3%
Phantom DancerPhantom Dancer4.6% · 54.2%
Tear of the GoddessTear of the Goddess4.2% · 49.2%
Axiom ArcAxiom Arc2.7% · 46.2%
MuramanaMuramana2.7% · 47.0%

Jinx abilities

Get Excited!

PassiveGet Excited!

Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.

Switcheroo!

QSwitcheroo!

Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.

Cooldown: 0.9s · Cost: 20
Zap!

WZap!

Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.

Cooldown: 8/7/6/5/4s · Cost: 40/45/50/55/60
Flame Chompers!

EFlame Chompers!

Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.

Cooldown: 24/20.5/17/13.5/10s · Cost: 90
Super Mega Death Rocket!

RSuper Mega Death Rocket!

Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

Cooldown: 85/65/45s · Cost: 100