CBuild guide · Patch 16.19KindredJungle build
The Eternal Hunters
- Win rate
- 49.3%
- Pick rate
- 2.0%
- Ban rate
- 1.5%
- Overall rank · Jungle
- #44 / 60
- Win rate by patch (%)
#39/60 by win rate▼ 0.1 vs 16.18
#36/60 most picked▼ 0.1 vs 16.18
#42 most banned▼ 0.1 vs 16.18
Tier C · 43,153 games
Recommended Kindred build
Most played and most reliable choicesRunes
Precision












Domination


























Skill order
Q123456789101112131415
W123456789101112131415
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R123456789101112131415Summoner spells




Power curve
Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final buildKindred counters
All matchups →Hardest matchupsthese champions counter Kindred
Easiest matchupsKindred beats these
Kindred abilities

PassiveMark of the Kindred
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

QDance of Arrows
Kindred tumbles and shoots up to three arrows at nearby targets.
Cooldown: 9s · Cost: 35
WWolf's Frenzy
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Cooldown: 18/17/16/15/14s · Cost: 40
EMounting Dread
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Cooldown: 14/12.5/11/9.5/8s
RLamb's Respite
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Cooldown: 160/140/120s · Cost: 100































