KindredB

ARAM: Mayhem · Patch 16.20KindredARAM: Mayhem build

The Eternal Hunters

ARAM: Mayhem rank
#117 / 173

Tier B

Top augment
Critical Missile

Scopier Weapons · Upgrade Infinity Edge

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Kindred best augments

All augments →
1

Critical Missile

Gold

When you Critically Strike, fire missiles dealing magic damage. Gain 25% Crit chance.

2

Scopier Weapons

Gold

Gain 150 (melee) / 100 (ranged) Attack Range.

3

Upgrade Infinity Edge

Gold

Gain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.

4

Critical Rhythm

Gold

Your basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance.

5

Soul Siphon

Gold

Heal for 12% of damage done by Critical Strikes. Gain 25% Crit chance.

6

Dual Wield

Prismatic

Attacks fire a bolt that applies On-Hit effects at reduced strength. Gain 10% total Attack Speed.

7

Scopiest Weapons

Prismatic

Gain 250 (melee) / 150 (ranged) Attack Range.

8

Deft

Silver

Gain 60% Attack Speed.

9

Vulnerability

Gold

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.

10

Fan The Hammer

Prismatic

Attacks against enemy champions fire 5 missiles that deal more damage with distance. Each direction has its own Cooldown.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Kindred build

Most played and most reliable choices

Runes

Lethal TempoTriumphLegend: AlacrityCoup de GraceTreasure HunterSudden Impact

Spells

FlashGhost

Skill priority

Dance of ArrowsQWolf's FrenzyWMounting DreadE

Start

B. F. SwordHealth PotionHealth Potion

Boots

Berserker's Greaves

Core

Yun Tal WildarrowsThe CollectorInfinity Edge

Kindred runes

53.9% WR49.6% pick28,135 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Domination
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Press the AttackTriumphLegend: AlacrityCoup de GraceTreasure HunterSudden Impact
53.1% WR20.2% pick11,468 games
ConquerorPresence of MindLegend: AlacrityCoup de GraceTreasure HunterSudden Impact
48.3% WR9.7% pick5,523 games
Lethal TempoTriumphLegend: AlacrityCoup de GraceUltimate HunterSudden Impact
56.4% WR1.6% pick883 games

Kindred skill order

58.6% WR49.3% pick20,301 games
Dance of ArrowsQ123456789101112131415
Wolf's FrenzyW123456789101112131415
Mounting DreadE123456789101112131415
Lamb's RespiteR123456789101112131415

Kindred summoner spells

FlashGhost
53.4% WR53.7% pick29,724 games
FlashMark
51.8% WR14.5% pick8,017 games

Power curve

Scales into the late game

52.6<25 min
57.425-30
59.430-35
54.735-40
76.240+

Win rate (%) by game length in minutes. Dashed line = 50%.

Kindred items

First three completed items
56.0%
9.6% · 4,382 games
Start51.6%
27.8% · 15,187 games
Start52.8%
12.2% · 6,654 games
Boots52.7%
85.5% · 42,092 games
Boots53.2%
8.4% · 4,155 games
Boots62.3%
4.4% · 2,170 games

Kindred situational items

How often each item ends up in the final build
The CollectorThe Collector62.2% · 53.3%
Blade of The Ruined KingBlade of The Ruined King53.1% · 56.1%
Infinity EdgeInfinity Edge50.7% · 56.7%
Yun Tal WildarrowsYun Tal Wildarrows43.5% · 52.8%
Runaan's HurricaneRunaan's Hurricane37.6% · 57.9%
Lord Dominik's RegardsLord Dominik's Regards30.8% · 58.0%
Kraken SlayerKraken Slayer21.4% · 54.2%
B. F. SwordB. F. Sword12.0% · 54.7%
BloodthirsterBloodthirster11.7% · 58.7%
Rapid FirecannonRapid Firecannon9.3% · 53.2%
Mortal ReminderMortal Reminder7.6% · 56.0%
Wit's EndWit's End5.7% · 56.7%
Statikk ShivStatikk Shiv3.7% · 53.5%
Hexoptics C44Hexoptics C443.0% · 58.6%
Serrated DirkSerrated Dirk2.5% · 47.7%
Executioner's CallingExecutioner's Calling2.2% · 46.5%

Kindred abilities

Mark of the Kindred

PassiveMark of the Kindred

Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Dance of Arrows

QDance of Arrows

Kindred tumbles and shoots up to three arrows at nearby targets.

Cooldown: 9s · Cost: 35
Wolf's Frenzy

WWolf's Frenzy

Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

Cooldown: 18/17/16/15/14s · Cost: 40
Mounting Dread

EMounting Dread

Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

Cooldown: 14/12.5/11/9.5/8s
Lamb's Respite

RLamb's Respite

Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.

Cooldown: 160/140/120s · Cost: 100