OriannaB

Build guide · Patch 16.19OriannaMid build

the Lady of Clockwork

Win rate
46.4%

#53/57 by win rate▲ 0.1 vs 16.18

Pick rate
3.1%

#24/57 most picked▼ 0.4 vs 16.18

Ban rate
0.4%

#55 most bannedunchanged vs 16.18

Overall rank · Mid
#49 / 57

Tier B · 65,646 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Orianna build

Most played and most reliable choices

Runes

Summon AeryManaflow BandTranscendenceScorchPresence of MindCoup de Grace

Spells

FlashTeleport

Skill priority

Command: AttackQCommand: DissonanceWCommand: ProtectE

Start

Doran's RingHealth PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Luden's EchoShadowflameZhonya's Hourglass

Runes

43.4% WR25.1% pick15,859 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Stormraider's SurgeManaflow BandTranscendenceScorchPresence of MindLegend: Haste
44.4% WR12.3% pick7,778 games
Stormraider's SurgeManaflow BandTranscendenceScorchBiscuit DeliveryCosmic Insight
45.2% WR6.7% pick4,227 games
Summon AeryManaflow BandTranscendenceScorchCut DownLegend: Haste
49.0% WR2.7% pick1,729 games

Skill order

54.0% WR59.1% pick23,077 games
Command: AttackQ123456789101112131415
Command: DissonanceW123456789101112131415
Command: ProtectE123456789101112131415
Command: ShockwaveR123456789101112131415

Summoner spells

FlashTeleport
46.2% WR84.4% pick52,084 games
FlashGhost
47.3% WR4.2% pick2,603 games

Power curve

Scales into the late game

43.2<25 min
46.125–30
48.230–35
49.635–40
51.440+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
50.3%
16.1% · 5,325 games
53.8%
8.6% · 2,842 games
52.2%
3.9% · 1,297 games
51.7%
3.8% · 1,256 games
Start46.5%
96.6% · 60,221 games
Boots47.2%
51.7% · 31,400 games
Boots47.3%
30.6% · 18,577 games
Boots44.7%
12.9% · 7,802 games

Situational items

How often each item ends up in the final build
ShadowflameShadowflame52.2% · 48.3%
Luden's EchoLuden's Echo50.6% · 45.7%
Blackfire TorchBlackfire Torch40.5% · 47.9%
Zhonya's HourglassZhonya's Hourglass29.5% · 52.6%
Hextech RocketbeltHextech Rocketbelt22.0% · 51.1%
Rabadon's DeathcapRabadon's Deathcap21.8% · 54.6%
Dark SealDark Seal20.3% · 47.1%
Seraph's EmbraceSeraph's Embrace9.7% · 48.8%
Void StaffVoid Staff5.9% · 52.7%
Seeker's ArmguardSeeker's Armguard5.7% · 51.4%
Mejai's SoulstealerMejai's Soulstealer5.2% · 80.1%
Oblivion OrbOblivion Orb5.1% · 41.6%
CryptbloomCryptbloom4.8% · 54.1%
Rod of AgesRod of Ages4.3% · 45.8%
Liandry's TormentLiandry's Torment3.4% · 47.1%
StormsurgeStormsurge3.2% · 52.6%

Orianna counters

All matchups →

Orianna abilities

Clockwork Windup

PassiveClockwork Windup

Orianna's Attacks deal additional magic damage. This damage increases the more Orianna Attacks the same target.

Command: Attack

QCommand: Attack

Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.

Cooldown: 7/6/5/4/3s · Cost: 35
Command: Dissonance

WCommand: Dissonance

Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.

Cooldown: 7s · Cost: 60/65/70/75/80
Command: Protect

ECommand: Protect

Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to.

Cooldown: 9s · Cost: 60
Command: Shockwave

RCommand: Shockwave

Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.

Cooldown: 110/95/80s · Cost: 100