CBuild guide · Patch 16.19SionJungle build
The Undead Juggernaut
- Win rate
- 49.4%
- Pick rate
- 3.9%
- Ban rate
- 0.5%
- Overall rank · Jungle
- #130 / 60
- Win rate by patch (%)
unchanged vs 16.18
unchanged vs 16.18
unchanged vs 16.18
Tier C · 82,206 games
Recommended Sion build
Most played and most reliable choicesRunes
Sorcery











Resolve


























Skill order
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Summoner spells




Power curve
Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final buildSion abilities

PassiveGlory in Death
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.

QDecimating Smash
Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
Cooldown: 10/9/8/7/6s · Cost: 45
WSoul Furnace
Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
Cooldown: 15/14/13/12/11s · Cost: 75/80/85/90/95
ERoar of the Slayer
Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
Cooldown: 12/11/10/9/8s · Cost: 35/40/45/50/55
RUnstoppable Onslaught
Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
Cooldown: 140/100/60s · Cost: 100



















