TeemoS

Build guide · Patch 16.19TeemoTop build

the Swift Scout

Win rate
51.1%

#13/63 by win rate▲ 0.2 vs 16.18

Pick rate
4.2%

#15/63 most pickedunchanged vs 16.18

Ban rate
6.5%

#15 most banned▲ 0.1 vs 16.18

Overall rank · Top
#6 / 63

Tier S · 87,653 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Teemo build

Most played and most reliable choices

Runes

Press the AttackTriumphLegend: AlacrityLast StandOvergrowthBone Plating

Spells

FlashIgnite

Skill priority

Toxic ShotEBlinding DartQMove QuickW

Start

Doran's RingHealth PotionHealth Potion

Boots

Boots of Swiftness

Core

Statikk ShivLiandry's TormentMalignance

Runes

52.1% WR33.9% pick28,661 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Resolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Press the AttackTriumphLegend: AlacrityCoup de GraceManaflow BandGathering Storm
47.2% WR10.4% pick8,826 games
Grasp of the UndyingDemolishBone PlatingOvergrowthUltimate HunterCheap Shot
48.2% WR5.7% pick4,786 games
Press the AttackAbsorb LifeLegend: AlacrityCut DownCelerityNimbus Cloak
51.2% WR1.7% pick1,462 games

Skill order

54.0% WR41.3% pick26,188 games
Blinding DartQ123456789101112131415
Move QuickW123456789101112131415
Toxic ShotE123456789101112131415
Noxious TrapR123456789101112131415

Summoner spells

FlashIgnite
51.2% WR90.1% pick74,353 games
FlashTeleport
47.3% WR4.4% pick3,638 games

Power curve

Steady through the whole game

49.9<25 min
51.125–30
52.030–35
51.135–40
52.140+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
55.4%
38.1% · 20,568 games
56.8%
8.6% · 4,632 games
53.9%
5.5% · 2,965 games
55.2%
2.0% · 1,053 games
56.9%
1.9% · 1,004 games
Start51.3%
72.8% · 60,584 games
Start50.7%
17.1% · 14,250 games
Boots51.5%
39.9% · 31,607 games
Boots51.3%
38.3% · 30,362 games
Boots54.7%
7.8% · 6,155 games

Situational items

How often each item ends up in the final build
Statikk ShivStatikk Shiv79.8% · 51.6%
Liandry's TormentLiandry's Torment73.0% · 53.2%
MalignanceMalignance53.8% · 54.7%
ShadowflameShadowflame19.4% · 56.4%
Nashor's ToothNashor's Tooth13.4% · 53.0%
Oblivion OrbOblivion Orb12.0% · 46.7%
Rabadon's DeathcapRabadon's Deathcap10.5% · 57.3%
Dusk and DawnDusk and Dawn10.3% · 55.8%
Dark SealDark Seal6.0% · 55.5%
MorellonomiconMorellonomicon4.9% · 53.9%
Zhonya's HourglassZhonya's Hourglass4.5% · 55.7%
Void StaffVoid Staff4.5% · 53.5%
Blackfire TorchBlackfire Torch2.7% · 54.2%
Bloodletter's CurseBloodletter's Curse2.2% · 55.1%
TerminusTerminus2.0% · 56.2%
Hextech GunbladeHextech Gunblade1.6% · 53.3%

Teemo counters

All matchups →

Teemo abilities

Guerrilla Warfare

PassiveGuerrilla Warfare

If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.

Blinding Dart

QBlinding Dart

Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.

Cooldown: 7s · Cost: 70/75/80/85/90
Move Quick

WMove Quick

Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.

Cooldown: 14s · Cost: 40
Toxic Shot

EToxic Shot

Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.

Cooldown: 0s
Noxious Trap

RNoxious Trap

Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.

Cooldown: 0.25s · Cost: 75/55/35