XerathC

Build guide · Patch 16.19XerathADC build

the Magus Ascendant

Win rate
51.6%

#12/40 by win rate▲ 1.0 vs 16.18

Pick rate
0.8%

#34/40 most picked▼ 0.2 vs 16.18

Ban rate
8.8%

#8 most banned▼ 1.0 vs 16.18

Overall rank · ADC
#27 / 40

Tier C · 17,644 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Xerath build

Most played and most reliable choices

Runes

Arcane CometManaflow BandTranscendenceScorchPresence of MindCoup de Grace

Spells

FlashTeleport

Skill priority

ArcanopulseQEye of DestructionWShocking OrbE

Start

Doran's RingHealth PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Luden's EchoShadowflameRabadon's Deathcap

Runes

51.0% WR26.3% pick4,518 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Arcane CometManaflow BandTranscendenceScorchTriple TonicCash Back
50.7% WR20.7% pick3,549 games
First StrikeMagical FootwearBiscuit DeliveryCosmic InsightManaflow BandScorch
51.9% WR6.4% pick1,103 games
Arcane CometManaflow BandTranscendenceScorchTriple TonicCash Back
49.2% WR2.2% pick370 games

Skill order

57.8% WR43.6% pick4,303 games
ArcanopulseQ123456789101112131415
Eye of DestructionW123456789101112131415
Shocking OrbE123456789101112131415
Rite of the ArcaneR123456789101112131415

Summoner spells

FlashTeleport
51.2% WR77.6% pick13,007 games
FlashBarrier
52.9% WR13.7% pick2,303 games

Power curve

Strongest early, falls off later

56.8<25 min
51.825–30
49.630–35
48.435–40
46.540+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
52.1%
18.1% · 2,267 games
48.8%
8.2% · 1,028 games
50.3%
7.8% · 970 games
50.0%
3.1% · 384 games
Start51.5%
98.0% · 16,515 games
Start48.6%
0.4% · 70 games
Boots51.9%
97.5% · 15,441 games
Boots48.1%
1.5% · 237 games
Boots48.7%
0.7% · 115 games

Situational items

How often each item ends up in the final build
Luden's EchoLuden's Echo72.6% · 51.7%
ShadowflameShadowflame71.2% · 51.8%
Rabadon's DeathcapRabadon's Deathcap42.2% · 54.4%
Horizon FocusHorizon Focus40.0% · 51.6%
Dark SealDark Seal25.1% · 49.2%
Blackfire TorchBlackfire Torch24.5% · 50.8%
Void StaffVoid Staff20.4% · 51.3%
Mejai's SoulstealerMejai's Soulstealer14.2% · 74.9%
StormsurgeStormsurge13.3% · 56.5%
Zhonya's HourglassZhonya's Hourglass12.6% · 49.5%
Rylai's Crystal ScepterRylai's Crystal Scepter7.7% · 55.6%
MalignanceMalignance5.1% · 53.9%
Oblivion OrbOblivion Orb4.9% · 40.6%
Seeker's ArmguardSeeker's Armguard2.8% · 56.8%
Banshee's VeilBanshee's Veil2.7% · 51.2%
Liandry's TormentLiandry's Torment1.6% · 52.1%

Xerath counters

All matchups →

Xerath abilities

Mana Surge

PassiveMana Surge

Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.

Arcanopulse

QArcanopulse

Fires a long-range beam of energy, dealing magic damage to all targets hit.

Cooldown: 9/8/7/6/5s · Cost: 80/90/100/110/120
Eye of Destruction

WEye of Destruction

Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.

Cooldown: 14/13/12/11/10s · Cost: 80/90/100/110/120
Shocking Orb

EShocking Orb

Deals magic damage to an enemy and stuns them.

Cooldown: 13/12.5/12/11.5/11s · Cost: 60/65/70/75/80
Rite of the Arcane

RRite of the Arcane

Xerath immobilizes himself and gains numerous long-range barrages.

Cooldown: 130/115/100s · Cost: 100