BrandC

Build guide · Patch 16.20BrandJungle build

the Burning Vengeance

Win rate
49.5%

unchanged vs 16.19

Pick rate
4.1%

unchanged vs 16.19

Ban rate
2.8%

unchanged vs 16.19

Overall rank · Jungle
#124 / 60

Tier C · 100,785 games

Win rate by patch (%)

Patch 16.20 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Brand build

Most played and most reliable choices

Runes

Deathfire TouchManaflow BandTranscendenceScorchPresence of MindCut Down

Spells

FlashSmite

Skill priority

Pillar of FlameWSearQConflagrationE

Start

Scorchclaw PupHealth Potion

Boots

Sorcerer's Shoes

Core

Liandry's TormentRylai's Crystal ScepterZhonya's Hourglass

Brand runes

44.6% WR25.9% pick1,506 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestTaste of BloodGrisly MementosTreasure HunterManaflow BandScorch
44.7% WR9.3% pick539 games
Deathfire TouchManaflow BandTranscendenceScorchPresence of MindCut Down
52.9% WR1.8% pick104 games
Dark HarvestCheap ShotGrisly MementosTreasure HunterMagical FootwearCosmic Insight
44.4% WR1.2% pick72 games

Brand skill order

55.7% WR26.6% pick957 games
SearQ123456789101112131415
Pillar of FlameW123456789101112131415
ConflagrationE123456789101112131415
PyroclasmR123456789101112131415

Brand summoner spells

FlashSmite
47.0% WR95.8% pick5,452 games
GhostSmite
52.0% WR3.9% pick221 games

Power curve

Steady through the whole game

0.0<25 min
0.025-30
0.030-35
0.035-40
0.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Brand items

First three completed items
Start46.3%
41.2% · 2,320 games
Start48.3%
28.7% · 1,616 games
Boots48.2%
81.4% · 4,258 games
Boots46.5%
9.8% · 512 games
Boots43.1%
3.9% · 202 games

Brand situational items

How often each item ends up in the final build
Liandry's TormentLiandry's Torment85.7% · 48.4%
Rylai's Crystal ScepterRylai's Crystal Scepter78.6% · 49.1%
Blackfire TorchBlackfire Torch39.0% · 46.7%
Zhonya's HourglassZhonya's Hourglass32.4% · 52.1%
ShadowflameShadowflame22.4% · 52.0%
Oblivion OrbOblivion Orb15.9% · 43.4%
Bloodletter's CurseBloodletter's Curse15.8% · 52.1%
Dark SealDark Seal11.5% · 47.6%
Rabadon's DeathcapRabadon's Deathcap7.0% · 56.3%
MorellonomiconMorellonomicon5.8% · 49.5%
Seeker's ArmguardSeeker's Armguard5.0% · 49.5%
Void StaffVoid Staff4.2% · 51.9%
Banshee's VeilBanshee's Veil2.4% · 54.4%
Mejai's SoulstealerMejai's Soulstealer2.2% · 84.0%
CryptbloomCryptbloom1.6% · 52.2%
MalignanceMalignance1.4% · 48.8%

Brand abilities

Blaze

PassiveBlaze

Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Sear

QSear

Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.

Cooldown: 8/7.5/7/6.5/6s · Cost: 70
Pillar of Flame

WPillar of Flame

After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

Cooldown: 10/9.5/9/8.5/8s · Cost: 60/70/80/90/100
Conflagration

EConflagration

Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.

Cooldown: 13/12/11/10/9s · Cost: 90
Pyroclasm

RPyroclasm

Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.

Cooldown: 100/90/80s · Cost: 100