JayceC

Build guide · Patch 16.19JayceMid build

the Defender of Tomorrow

Win rate
47.6%

#50/57 by win rate▼ 0.7 vs 16.18

Pick rate
0.8%

#47/57 most pickedunchanged vs 16.18

Ban rate
6.5%

#22 most banned▲ 0.2 vs 16.18

Overall rank · Mid
#53 / 57

Tier C · 15,785 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Jayce build

Most played and most reliable choices

Runes

Stormraider's SurgeManaflow BandAbsolute FocusGathering StormMagical FootwearBiscuit Delivery

Spells

FlashIgnite

Skill priority

To the Skies! / Shock BlastQLightning Field / Hyper ChargeWThundering Blow / Acceleration GateE

Start

Doran's BladeHealth Potion

Boots

Ionian Boots of Lucidity

Core

Tear of the GoddessYoumuu's GhostbladeMuramanaVoltaic Cyclosword

Runes

46.9% WR13.9% pick2,131 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
First StrikeCash BackTriple TonicCosmic InsightTreasure HunterSudden Impact
45.3% WR7.3% pick1,118 games
First StrikeCash BackTriple TonicCosmic InsightCut DownLegend: Haste
46.0% WR5.7% pick869 games
Stormraider's SurgeManaflow BandAbsolute FocusScorchTriple TonicCosmic Insight
45.4% WR1.7% pick260 games

Skill order

55.6% WR23.0% pick2,224 games
To the Skies! / Shock BlastQ123456789101112131415
Lightning Field / Hyper ChargeW123456789101112131415
Thundering Blow / Acceleration GateE123456789101112131415
Mercury Cannon / Mercury HammerR123456789101112131415

Summoner spells

FlashIgnite
47.7% WR66.0% pick9,882 games
FlashTeleport
47.2% WR30.5% pick4,565 games

Power curve

Strongest early, falls off later

49.4<25 min
47.225–30
47.130–35
45.135–40
45.640+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
52.0%
11.9% · 1,264 games
53.4%
5.0% · 530 games
58.0%
3.0% · 314 games
54.9%
2.6% · 275 games
Start47.7%
85.9% · 12,973 games
Start44.7%
6.4% · 970 games
Boots47.9%
34.6% · 4,976 games
Boots46.6%
28.2% · 4,052 games
Boots50.5%
15.5% · 2,233 games

Situational items

How often each item ends up in the final build
Voltaic CycloswordVoltaic Cyclosword59.7% · 50.4%
Youmuu's GhostbladeYoumuu's Ghostblade58.4% · 48.0%
MuramanaMuramana55.3% · 48.7%
Serylda's GrudgeSerylda's Grudge25.2% · 52.2%
BastionbreakerBastionbreaker25.1% · 54.6%
EclipseEclipse17.0% · 46.0%
Serpent's FangSerpent's Fang16.2% · 48.1%
Serrated DirkSerrated Dirk14.9% · 47.2%
Edge of NightEdge of Night14.7% · 54.7%
Tear of the GoddessTear of the Goddess9.9% · 37.5%
Maw of MalmortiusMaw of Malmortius6.3% · 47.2%
HubrisHubris6.2% · 48.7%
Lord Dominik's RegardsLord Dominik's Regards5.8% · 51.5%
Mortal ReminderMortal Reminder4.1% · 46.8%
Executioner's CallingExecutioner's Calling2.7% · 37.9%
Guardian AngelGuardian Angel2.6% · 56.8%

Jayce counters

All matchups →

Jayce abilities

Hextech Capacitor

PassiveHextech Capacitor

When Jayce swaps weapons he gains Move Speed for a short duration.

To the Skies! / Shock Blast

QTo the Skies! / Shock Blast

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

Cooldown: 16/14/12/10/8/6s · Cost: 40
Lightning Field / Hyper Charge

WLightning Field / Hyper Charge

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

Cooldown: 10s · Cost: 40
Thundering Blow / Acceleration Gate

EThundering Blow / Acceleration Gate

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

Cooldown: 20/18/16/14/12/10s · Cost: 55
Mercury Cannon / Mercury Hammer

RMercury Cannon / Mercury Hammer

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

Cooldown: 6s