RellA

Build guide · Patch 16.19RellSupport build

the Iron Maiden

Win rate
51.7%

#5/49 by win rate▼ 0.3 vs 16.18

Pick rate
3.8%

#20/49 most picked▼ 0.1 vs 16.18

Ban rate
1.3%

#38 most bannedunchanged vs 16.18

Overall rank · Support
#8 / 49

Tier A · 78,987 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Rell build

Most played and most reliable choices

Runes

AftershockShield BashBone PlatingUnflinchingHextech FlashtraptionCosmic Insight

Spells

FlashIgnite

Skill priority

Ferromancy: Crash DownWFull TiltEShattering StrikeQ

Start

Health PotionHealth Potion

Boots

Plated Steelcaps

Core

Zeke's ConvergenceLocket of the Iron SolariKnight's Vow

Runes

51.5% WR37.6% pick28,698 games
Resolve
Grasp of the UndyingAftershockGuardian
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
AftershockShield BashBone PlatingUnflinchingLegend: HasteTriumph
51.7% WR12.2% pick9,318 games
AftershockShield BashBone PlatingUnflinchingHextech FlashtraptionCosmic Insight
52.7% WR11.3% pick8,654 games
Glacial AugmentHextech FlashtraptionBiscuit DeliveryCosmic InsightUnflinchingBone Plating
47.9% WR5.1% pick3,935 games

Skill order

67.6% WR64.3% pick8,734 games
Shattering StrikeQ123456789101112131415
Ferromancy: Crash DownW123456789101112131415
Full TiltE123456789101112131415
Magnet StormR123456789101112131415

Summoner spells

FlashIgnite
51.2% WR49.7% pick37,035 games
FlashHeal
52.8% WR30.6% pick22,832 games

Power curve

Steady through the whole game

51.3<25 min
52.025–30
51.830–35
51.935–40
52.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
Start51.8%
96.7% · 72,253 games
Start48.4%
0.9% · 700 games
Boots51.9%
48.0% · 34,537 games
Boots54.1%
21.6% · 15,502 games
Boots51.6%
20.6% · 14,819 games

Situational items

How often each item ends up in the final build
Zeke's ConvergenceZeke's Convergence72.4% · 53.3%
Celestial OppositionCelestial Opposition63.8% · 51.4%
Locket of the Iron SolariLocket of the Iron Solari61.4% · 53.6%
Knight's VowKnight's Vow35.3% · 58.4%
Solstice SleighSolstice Sleigh28.9% · 53.3%
Bramble VestBramble Vest16.3% · 48.4%
ThornmailThornmail14.1% · 54.0%
BandlepipesBandlepipes10.6% · 58.8%
Protoplasm HarnessProtoplasm Harness8.8% · 60.2%
BloodsongBloodsong5.9% · 53.8%
Frozen HeartFrozen Heart3.7% · 56.3%
Kaenic RookernKaenic Rookern3.5% · 55.8%
Randuin's OmenRanduin's Omen2.1% · 52.5%
Mikael's BlessingMikael's Blessing2.0% · 59.1%
Abyssal MaskAbyssal Mask1.8% · 57.6%
Oblivion OrbOblivion Orb0.7% · 53.3%

Rell counters

All matchups →

Rell abilities

Break the Mold

PassiveBreak the Mold

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Shattering Strike

QShattering Strike

Rell deals magic damage to units in a line, breaking their shields and stunning them.

Cooldown: 11/10.5/10/9.5/9s · Cost: 50
Ferromancy: Crash Down

WFerromancy: Crash Down

Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

Cooldown: 10s · Cost: 40
Full Tilt

EFull Tilt

Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

Cooldown: 14/13/12/11/10s · Cost: 40
Magnet Storm

RMagnet Storm

Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

Cooldown: 120/100/80s · Cost: 100