| Human Traps | 7 | 300 |   | - | - Fire or Wind breaks them quickly.
- They can cast Slow, so finish them before they slow your party.
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| Citrine Pot | 15 | 99,999 | None | - | - Regular attacks will never kill it; hand it an Ether to end the fight.
- It pays out a big chunk of MRP, so swap in a Vision that needs ranks first.
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| Minituar | 16 | 111 |   |  | - Ice or Water skills hit its weak spot.
- End the battle while it is still staggered for bonus MRP.
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| Mini Gil Snapper | 18 | 1,500 |  | - | - Use Ice spells, since physical hits draw its counterattack.
- Steal from it for extra items.
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| Metal Minituar | 18 | 6 | None | - | - Multi-hit attacks work best because it dodges a lot.
- Break it to cut its evasion, and kill it before it runs.
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| Viridian Pot | 22 | 99,999 | None | - | - Give it a Mist Ether to end the encounter, since normal damage does nothing.
- Equip a Vision you want to level before you start the fight.
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| Destroyer | 24 | 6,390 |   | - | - Fire and Dark both hit its weaknesses.
- Guard against Paralysis and be ready to break it.
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| Cactuar | 30 | 1,111 |   |  | - Its dodging stops once it is staggered, so break it and then use Ice or Water.
- Finish it while staggered for extra MRP.
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| Crimson Pot | 30 | 99,999 | None | - | - It wants a Turbo Ether, and that is the only way to end the fight.
- Switch to a low rank Vision before you engage to make the most of its MRP.
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| Black Lizard | 35 | 13,500 |  |  | - Ice is the way to go, and Dark does nothing to it.
- Break it early to shorten the fight.
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| Gil Snapper | 36 | 30,000 |  |  | - Cast Ice instead of hitting it, since physical attacks trigger counters.
- Steal its valuable shells to sell for gil.
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| Azure Pot | 36 | 99,999 | None | - | - Hand it a Mist Turbo Ether, the only thing that ends this fight.
- Set up the Vision you want to raise before talking to it.
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| Metal Cactuar | 36 | 10 | None | - | - Bring multi-hit skills like Barrage to get past its evasion.
- Break it and kill it quickly before it escapes.
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| Gigantuar | 40 | 11,111 |   |  | - Break it first to strip its evasion, then hit with Ice or Water.
- Win while it is staggered for an MRP bonus.
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| Violet Pot | 42 | 99,999 | None | - | - Only an X-Ether ends this fight.
- You get one shot at every Pot, so pick your MRP target Vision first.
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| Tonberry | 42 | 39,393 |  |  | - Lightning is its weakness, and Water does nothing.
- Kill it before it gets close to your party.
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| King Gil Snapper | 49 | 60,000 |  | - | - Stick to Ice spells to avoid its counters.
- Steal its shells, and your first win earns a trophy.
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| Metal Gigantuar | 52 | 14 | None | - | - Multi-hit attacks and a quick stagger beat its evasion.
- Finish it before it flees, and your first kill earns a trophy.
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| Pearly Pot | 55 | 99,999 | None | - | - It asks for an Elixir, so carry one before you talk to it.
- Equip the Vision you most want to level before starting.
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| Ominous One | 68 | 366,500 |  |  | - Earth hits hard, while Water does nothing to it.
- Expect Slow attacks and keep your speed buffs handy.
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