9 Espers

Final Fantasy Resonance Espers List: Where to Find All 9 Espers

Final Fantasy Resonance has nine Espers that Fina can call in for three turns of extra attacks. Most of them come from optional fights and side quests.

List of All Espers and Summons

All Summons in FF Resonance

SirenSiren

She is a story boss at the top of her tower in Chapter 1, and beating her adds her as a summon.

Chapter 1Siren's Tower
RamuhRamuh

Go into Mt. Thunderclap from its northeast side near Zidane's sanctum, then beat Ramuh at the stone monument by the save point.

Chapter 2Mt. Thunderclap
CarbuncleCarbuncle

Read the tablet inside Ruby Cave, collect the three Ruby Fragments hidden around the Olderion Federation, then come back to the tablet.

Chapter 3Ruby Cave
TitanTitan

Win the Gaia Hammer in the Colosseum's Fledgling League, then use it on the rock northeast of Marauder Cave and defeat Titan.

Chapter 4
IfritIfrit

Fly the airship to the volcano west of Y’shtola's sanctum and beat Ifrit inside its crater.

Chapter 5
ShivaShiva

Find the swirl of ice to the west of Jotunn Cave, pick Challenge, and win the fight.

Chapter 5
LeviathanLeviathan

Clear Nichol’s Duty, Nichol's substory in Olderion, and Leviathan joins as a summon.

Chapter 5
OdinOdin

Clear the Iron Splitter side quest from Gaberada, which ends with Odin joining you.

Chapter 6
BahamutBahamut

Once you own every other Esper, speak with Evan aboard your ship, say yes to visiting Bahamut, and defeat him.

Chapter 7

How to Summon Espers

  • Only Fina can call an Esper, and every summon costs her 50 MP.
  • A summoned Esper stays for three turns, then fires its finishing move and leaves.
  • Siren is your first one, so summoning becomes available after her Chapter 1 boss fight.

All Esper Skills

SkillElementTypeEffect
Body Slam-PhysicalDeal non-elemental damage to one enemy. Can inflict Paralysis for 1 turn.
Burn to AshesFireMagicDeal Fire magic damage to all enemies.
Bursting GlobuleWaterMagicDeal Water magic damage to all enemies. Can inflict Confuse for 2 turns.
Charge-PhysicalDeal non-elemental damage to one enemy
Clobber-PhysicalDeal non-elemental physical damage to one enemy.
ConstrictStatus-Inflict Paralysis to one enemy for 1 turn.
Crush-PhysicalDeal non-elemental damage to one enemy
Diamond DustIceMagicDeal Ice magic damage to all enemies.
EarthfallEarthMagicDeal Earth magic damage to all enemies. Can inflict Petrify.
Fist of Ferocity-PhysicalDeal non-elemental damage to one enemy
Flare (Bahamut)-MagicDeal non-elemental physical damage to one enemy.
Flare Star-MagicDeal non-elemental physical damage to all enemies.
Flurry-PhysicalDeal non-elemental physical damage to all enemies.
Gaia's WrathEarthPhysicalDeal Earth physical damage to all enemies.
GigavoltLightningMagicDeal Lightning magic damage to one enemy.
Glittering Ruby--Cast Brave and Faith on all allies for 3 turns.
Gungnir-PhysicalDeal non-elemental physical damage to one enemy.
Healing RubyRecovery-Cast Regen on all allies for 5 turns.
HellblazeFireMagicDeal Fire magic damage to all enemies. Will cast Brave and Faith to self for 3 turns.
HellfireFireMagicDeal Fire magic damage to all enemies.
Judgment BoltLightningMagicDeal Lightning magic damage to all enemies.
LightningLightningMagicDeal Lightning magic damage to all enemies.
Lightning BoltLightningMagicDeal Lightning magic damage to one enemy.
Lunatic VoiceWindPhysicalDeal Wind physical damage on all enemies. Can inflict Sleep and Silence for 2 turns.
MaelstromWaterMagicDeal Water magic damage to all enemies.
Megaflare-MagicDeal non-elemental physical damage to all enemies.
Rend-PhysicalDeal non-elemental physical damage to one enemy.
Ruby Light--Cast Reflect on all allies for 3 turns.
Shining Ruby--Cast Shell and Protect on all allies for 3 turns.
Slap-PhysicalDeal non-elemental damage to one enemy. Can inflict Charm on one enemy for 1 turn.
Snow SquallIceMagicDeal Ice magic damage to all enemies. Can inflict Blind for 2 turns.
Sonic BuffetWindMagicDeal Wind magic damage to one enemy.
Soothing RubyRecovery-Cast Esuna on all allies.
Stab-PhysicalDeal non-elemental physical damage to one enemy.
SupercellLightningMagicDeal Lightning magic damage to all enemies. Can inflict Paralysis for 2 turns.
ThundersparkLightningMagicDeal Lightning magic damage to one enemy. Can inflict Paralysis for 2 turns.
TornadoWindMagicDeal Wind magic damage on all enemies. Can inflict Deprotect and Deshell for 3 turns.
True Strike-PhysicalDeal non-elemental damage to one enemy
TsunamiWaterMagicDeal Water magic damage to all enemies.
WhiteoutIceMagicDeal Ice magic damage to all enemies. Can inflict Blind for 2 turns and will cast Faith to self for 3 turns.
Zantetsuken (Odin)-PhysicalDeal non-elemental physical damage to all enemies. Can inflict Instant Death.

Espers FAQ

Who can summon Espers?

Only Fina, and each summon costs her 50 MP.

How do you get Bahamut?

Collect the other eight first, then speak with Evan aboard your ship and win the fight against Bahamut.