Chapter 6: Tranquility

FF Resonance Chapter 6 Walkthrough: Tranquility

Chapter 6 heads to Gronoa, the Shuttered Land, in the top left of the world map. A miasma blankets the region, and your first job is finding a way through it.
Steps
9
Bosses
9
Side quests
4
New Visions
0

Chapter 6 Walkthrough

List of Objectives

  • Go to Gronoa
  • Search the continent of Gronoa
  • Find information on the miasma
  • Get the white jade stone
  • Show the village elder the white jade stone
  • Use Holy to cross the miasma bog
  • Go to Gronoa Shrine
  • Go deeper into Gronoa shrine
  • Go to Sanctissimus Shrine
  • Go deeper into Sanctissimus Shrine

Step-by-Step Guide

  1. Head to Gronoa

    Do the new side quests here, and talk to Aileen about Adamantite weapons if her quest is done.

  2. Enter Gaberada

    Go to the northernmost house, and get the Magi-tenna from the hiding man so you can find hidden treasure.

  3. Head to the Research Center Ruins

    Get the white jade stone behind the Level 3 door; the right one is on the middle table.

  4. Return to Gaberada

    Fina learns Holy, a strong spell that also clears a path through the miasma.

  5. Go Through the Rugged Mountain Path

    Fight Lux halfway through with Dark attacks, and skip buffs since she strips them.

  6. Enter Gronoa Shrine

    After the scenes, head south and work your way down through the shrine.

  7. Defeat Elfridt

    Elfridt is weak to Light and Fire; give your Multi-Cover tank a Ribbon so its ailments miss the party.

  8. Go Through Sanctissimus Shrine

    This dungeon is a long boss gauntlet, so read the stele in each room to plan for the next fight.

  9. Defeat Geldius

    Geldius hits physically, so guard against Deprotect and keep defenses up.

Dialogue Choices and Stat Bonuses

Each answer gives a small permanent stat boost to the character who says it. Pick the stat you want.
Answer 1Bonus
ArchaeoaevisWeakness : Wind Changes elemental weakness , but you can just kill it with non-elemental attacks.
Dad BombWeakness : Fire Will explode at low HP , which will wipe your team if you don't have effects like Reraise or passives that let you survive on 1 HP.
Test RiderWeakness : Earth Light Switches between emotional states, and you'll want to play more defensively when it's enraged .
YakhanatiWeakness : Wind Dark Bring both physical and magical Dark / Wind skills so you can hit the boss. The room has a hidden path to the north.
Arch GargoylesWeakness : Light Wind Kill them both at the same time , or before the one that lives gets a turn, since the survivor revives the one that's dead.
DragonWeakness : Lightning Kill them before the countdown reaches zero.
Lasswell SpoilerWeakness : None Equip passives that buff Rain or give him extra skills to use in battle.

Chapter 6 Tips

  • Use the Magi-tenna to dig up hidden treasure as you explore.
  • Merchant ships with strong gear start roaming the map now.
  • Bring Reraise or Grit for the Dad Bomb fight in the gauntlet.

Chapter 6 Bosses

List of All Bosses Encountered

BossLv.HPWeak toWhereTips
Lux41125,000DarkRugged Mountain Path
  • Put a Ribbon on your Multi-Cover tank.
  • Dark magic hits her weakness.
  • She dispels buffs, so only buff the members who need it most.
Elfridt42120,000LightFireGronoa Shrine
  • Give your Multi-Cover user a Ribbon so its ailments never reach the party.
  • Light and Fire are its weaknesses.
  • Break its gauge before it recovers.
Archaeoaevis40130,000WindSanctissimus Shrine
  • Its weakness shifts, so bring every element.
  • Strong non-elemental attacks ignore Barrier Shift entirely.
Dad Bomb40140,000FireSanctissimus Shrine
  • Reraise or WoL's Grit keeps you alive through its self-destruct.
  • Or burst it down with Fire before it gets the chance to explode.
Test Rider40150,000EarthLightSanctissimus Shrine
  • Use a physical tank to take hits for the party, and play safer while it is enraged.
  • Earth and Light cover both of its weaknesses.
Yakhanati40145,000WindDarkSanctissimus Shrine
  • Bring Dark and Wind attacks of both physical and magic types.
  • Watch which damage type it is immune to at the moment.
Arch Gargoyle4055,000LightWindSanctissimus Shrine
  • Kill both gargoyles on the same turn, or the survivor revives its partner.
  • Area Light or Wind attacks keep their HP even.
Dragon42175,000LightningSanctissimus Shrine
  • Watch the countdown and shield the party when it is close to zero.
  • Lightning brings it down fastest.
  • Your Multi-Cover user holds up well with Clive at 3 stars or Mastery Rank 9.
Geldius43200,000FireSanctissimus Shrine
  • Fire takes him down quickly.
  • Keep Protectga up so the whole party resists his physical hits.

Optional and Side Quest Bosses

BossLv.HPWeak toWhereTips
Odin's Shadow45175,000LightningOverworldIron Splitter
  • Finish it with Lightning before it can use Zantetsuken.
  • Dispel its buffs to make the fight easier.
  • Keep the party safe by having your tank use Provoke or Multi-Cover.
Vindemiatrix50250,000DarkChamber of Arms
  • Dark skills lower its HP fast and cut how often it acts.
  • Phase two drains your MP constantly, so pace your spending.
Shaula50240,000WindChamber of Arms
  • Bring Wind attacks of both physical and magic types.
  • Ribbon plus Multi-Cover keeps ailments off the party.
Alhena50240,000WaterDarkChamber of Arms
  • Phase one only takes physical damage and phase two only takes magic.
  • It can change weaknesses, so carry many elements.
  • Break it before it lands its biggest attacks.

Chapter 6 Side Quests

List of All Available Sub Quests

QuestWhereRewards
ReunionGaberada, the UndertownMagicite, 2500 Gil
Iron SplitterGaberada, the UndertownOdin
Mysidia, Ever BloomingMysidia, the MagiapolisAmulet of Magic Absorption, Permanent stat bonus
Shimmering ReflectionsMysidia, the MagiapolisBlessed Pendant, Permanent stat bonus

Chapter 6 Visions

No new Visions in this chapter.

Chapter 6 Trophy

And the Winner Is...

Trophy
And the Winner Is...
Score
15
How to get
Clear Chapter 6.