26 Visions

Final Fantasy Resonance Visions List: All 26 Visions

Visions are echoes of past Final Fantasy heroes that your characters equip for skills, passives and stat bonuses. Final Fantasy Resonance has 26 of them, spread across Sanctums, side quests and one boss fight.

List of All Visions

26 / 26
Origin
Element
Role
Chapter

All 26 Visions by Chapter

ChapterVisionTierRoleElementsHow to get
Ch. 1TronnCBreakerIceLightningFireThe story leads you to a cave under Rain's home in Mitra during Chapter 1, and his crystal is inside.
LeahBMedicLightRecoveryShe sits in the cave beneath Rain's house in Mitra, next to Tronn, during Chapter 1.
Warrior of LightASentinelEarthLightLightningRecoveryIn Chapter 1, head just north of Kol and enter the Sanctum of WoL.
TerraSCommandoIceWaterFireHer sanctum sits to the southwest of Felicitas, and you can reach it in Chapter 1 once you have chocobos.
CloudABreakerLightningWaterHis sanctum lies on the far side of Kol to the west, which also puts it north of Siren's Tower.
Ch. 2Onion KnightBCommandoEarthWindFireHis sanctum is on the Dirnado continent, open to you from Chapter 2 onward.
ZidaneCSaboteurWaterWindAfter you come out of Mt. Thunderclap, cross two bridges toward the northwest of Dilmagia to find his sanctum.
NoctisBCommandoIceLightLightningHis sanctum is a short way west of Mobliz Shipyard in Chapter 2.
Ch. 3FirionABreakerLightLightningWindEnter the Sanctum of Firion in the forest north of where Chapter 3 begins.
SquallACommandoWaterFireIn Chapter 3, look northeast of the water city of Olderion for his sanctum.
TidusBBreakerRecoveryWaterWindIn Chapter 3, his sanctum is on the west side of Olderion.
Ch. 4CecilBSentinelLightRecoveryDarkEnter the Sanctum of Cecil in the middle of the Zoldaad Empire Territory in Chapter 4.
ShantottoACommandoLightningWaterDarkEnter the Sanctum of Shantotto in the north of the Zoldaad Empire Territory.
Y’shtolaSBreakerIceRecoveryWindEnter the Sanctum of Y’shtola in the south of the Zoldaad Empire Territory.
Ch. 5BartzSBreakerEarthLightningWindEnter the Sanctum of Bartz in the far north of Mysidia, the Uncharted Land.
VaanCBreakerEarthFireEnter the Sanctum of Vaan in the north of Mysidia, the Uncharted Land.
LightningCBreakerIceLightningEnter the Sanctum of Lightning southeast of Mysidia.
CliveBBreakerWindFireHis sanctum sits at the center of the big Grandshelt island and needs the airship, so it opens in Chapter 5.
SephirothSCommandoIceLightningRecoveryFireDarkBeat him at Whirlpool Hollow, between Grandshelt's two islands, by airship from Chapter 5. The hollow closes for good once he is yours.
AmeliaCSaboteurEarthFireFinish the Errand’s End sub quest in Zoldaad during Chapter 5, which opens after Token Legacy.
CamilleACommandoEarthWaterShe is the reward for The Call from Beyond, a Chapter 5 side quest in Zoldaad.
WilhelmASentinelEarthWaterHe is the reward for O General! My General!, a Zoldaad side quest that appears in Chapter 5 once The Call from Beyond is done.
AileenCBreakerEarthIceShe joins after Forger of Wills, a Chapter 5 side quest in Dilmagia. Answer her three questions right, or the talk simply starts over.
VictoriaACommandoIceWindDarkFinish the Victoria Revivified sub quest in Mysidia during Chapter 5.
Ch. 7CharlotteCSentinelIceWaterShe is the reward for The Shield of the Weak, a Chapter 7 side quest that starts at Grandport Harbor.
AyakaSMedicRecoveryFinish The Admirable Apprentice sub quest in the Town of Sian during Chapter 7.

All Visions from Mainline Final Fantasy

All Visions from Final Fantasy Brave Exvius

How to Unlock Visions

Obtained from Sanctums

16 Visions wait at the end of a Sanctum, a small cave with a big crystal inside. Walk up, answer the questions and the Vision is yours.

All Sanctum locations

Complete Sub Quests

The Brave Exvius heroes mostly join through side quests that open from Chapter 5.

Defeat in a Boss Fight

Sephiroth is the one Vision you earn by beating him first, at Whirlpool Hollow from Chapter 5.

Found in the Cave Under Rain's House

Tronn and Leah are the first two Visions of the game, inside the cave below Rain's house in Mitra during Chapter 1.

Vision Mastery Bonus Explained

Bring it into battle

A Vision earns Mastery points (MRP) while it is equipped during fights, a bit like EXP for levels.

Ranks give rewards

Each Mastery Rank adds a stat bonus or a new ability, listed on every Vision page.

Spend AP on abilities

Abilities cost AP to equip, so pick the passives and supports that fit your plan.

Swap any time

Equipped abilities are never locked in. Change them whenever a fight needs something else.

MRP farming guide How to awaken Visions

How to Use Visions

Open Equipment & Abilities

In the party menu, open Equipment & Abilities, pick a character and switch to the Vision tab.

One Vision per character

Each party member wears one Vision at a time and gets its stats, skills and Resonance attack.

Match the role

A Vision works best on a character with the same job, like a Sentinel Vision on Rain.

Awaken with Magicite

The Moogle of Light in Grandport awakens Visions up to three times for stronger skills.

What are Visions?

Heroes of Final Fantasy

One hero from each numbered game from I to XVI, plus Sephiroth: 17 in total.

Brave Exvius heroes

9 characters from the mobile game the story is based on.

Resonance attacks

Every Vision has a signature Resonance skill you can fire once the gauge is ready.

Visions FAQ

How do you get Visions?

Most sit inside Sanctum crystals on the world map, several come from side quests, and Sephiroth joins after a boss fight at Whirlpool Hollow.

What does Mastery Rank do?

Winning battles with a Vision equipped earns MRP and raises its Mastery Rank, which adds AP and new abilities you can equip.

How do you awaken a Vision?

Visit the Moogle of Light, first met in Grandport, and spend a Magicite Shard, then Magicite, then a Magicite Cryst for the three stars.

Do you need a Vision equipped to use its abilities?

No. Abilities earned through Mastery Rank cost AP and can be mixed from many Visions on one character.