Final Fantasy Brave Exvius · Sentinel
Wilhelm Location: How to Get Wilhelm in FF Resonance
Wilhelm comes from Final Fantasy Brave Exvius and is a Sentinel built to cut damage taken. He adds Earth and Water skills.
- Tier
- A
- Role
- Sentinel
- Elements


- Available
- Chapter 5

How to Get Wilhelm
Wilhelm Location: Complete the O General! My General! Sub Quest
- Chapter
- Chapter 5: Scars of Time
- Method
- Side quest
He is the reward for O General! My General!, a Zoldaad side quest that appears in Chapter 5 once The Call from Beyond is done.
Wilhelm Best Users
Best Characters for Wilhelm
Rain, whose whole kit revolves around tanking.
Wilhelm Skills and Abilities
Awakening Level 0
Available as soon as you get the Vision.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| Stone Surge | Active | 5 | (Spellblade Skill) Deal Earth physical damage to an enemy. | |
| Water Surge | Active | 5 | (Spellblade Skill) Deal Water physical damage to an enemy. | |
| Protect | Support | - | 5 | (White Magic) Increase physical defense of an ally. |
| Physical Defense +20% | Passive | - | - | Reduces damage taken from physical attacks by 20%. |
| General's Pride | Passive | - | - | Draws all enemy attention on the first turn of battle. |
Awakening Level 1
Needs 1 awakening with Magicite at the Moogle of Light.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| D Sword Breaker | Active | 10 | Deal Earth physical damage to an enemy with a chance to inflict Defaith. | |
| Stonera Surge | Active | 15 | (Spellblade Skill) Deal Earth physical damage to an enemy. | |
| Watera Surge | Active | 15 | (Spellblade Skill) Deal Water physical damage to an enemy. | |
| Bravery | Support | - | 6 | (White Magic) Increase physical attack of an ally. |
| Protect Opener | Passive | - | - | Grants Protect for 3 turns at the start of battle. |
| Critical Hit Rate +5% | Passive | - | - | Increases critical hit rate by 5%. |
Awakening Level 2
Needs 2 awakenings with Magicite at the Moogle of Light.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| Supreme Defense | Support | - | 34 | Reduce damage taken by 80% this turn, but move to the end of the turn order next turn. |
| Stonega Surge | Active | 44 | (Spellblade Skill) Deal Earth physical damage to an enemy. | |
| Waterga Surge | Active | 44 | (Spellblade Skill) Deal Water physical damage to an enemy. | |
| Protectga | Support | - | 25 | (White Magic) Increase physical defense of all allies. |
| Nullify Sleep | Passive | - | - | Prevents Sleep. |
| HP +30% | Passive | - | - | Increases HP by 30%. |
Awakening Level 3
Needs 3 awakenings with Magicite at the Moogle of Light.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| Unmoving Bulwark | Passive | - | - | Increases physical defense if self has not dealt damage to an enemy that round. |
| Bastion | Passive | - | - | Increases the stagger power of Wilhelm's skills. Amount increased scales with the number of allies under the effect of Protect. |
Resonance
Towering Rampart
Activate a barrier on all allies that reduces damage taken by 70% once.
ResonanceWilhelm Mastery Bonuses
Mastery Rank Required and Cost
Ranks that teach an ability show its AP cost to equip. Stat ranks apply on their own. Every ability here costs 205 AP in total.
| Rank | Bonus | Effect | AP |
|---|---|---|---|
| MR 1 | Strategic Acumen | Increases the duration of buffs applied to self by 1 turn. | 20 |
| MR 2 | Stamina +5 | Permanent stat bonus | - |
| MR 3 | Chakra | Restore own HP by a small amount and cure status ailments. | 15 |
| MR 4 | AP +8 | Permanent stat bonus | - |
| MR 5 | Guard | Decrease damage taken by 75% until next action. LB gauge will not fill while active. | 15 |
| MR 6 | HP +60 | Permanent stat bonus | - |
| MR 7 | Critical Counter | Performs a counterattack which will either miss or result in a critical hit when hit with a physical attack. | 25 |
| MR 8 | Stamina +15 | Permanent stat bonus | - |
| MR 9 | Riposte | Adds a 50% chance to inflict a debuff upon receiving physical damage. | 40 |
| MR 9 | AP +8 | Permanent stat bonus | - |
| MR 9 | Spirit of Wilhelm | Activates all of Wilhelm's Mastery Rank abilities. | 90 |
Best Passive and Mastery Builds Using Wilhelm
Counter Tank Build
Adds Physical and Magic Counter plus Multi-Cover on top of his own skills that boost counters.
| Ability | Type | Learned from | Mastery Rank | AP |
|---|---|---|---|---|
| Fill LB when Taking Damage | Passive | MR 1 | 15 | |
| Restore MP when Taking Damage | Passive | MR 1 | 20 | |
| Multi-Cover | Support | MR 3 | 25 | |
| Physical Counter | Passive | MR 5 | 20 | |
| Magic Counter | Passive | MR 5 | 20 | |
| Arms Akimbo | Support | MR 9 | 40 |
Wilhelm Overview
Role, Element, and First Appearance
- Role
- Sentinel
- Elements

Earth, Water
- First appearance
- Final Fantasy Brave Exvius
- Tier
- A
A because Guard and General's Pride turn a Multi-Cover tank into a wall.
Other Sentinel Visions
Wilhelm FAQ
How do you get Wilhelm in FF Resonance?
He is the reward for O General! My General!, a Zoldaad side quest that appears in Chapter 5 once The Call from Beyond is done.
Who should use Wilhelm?
Rain, whose whole kit revolves around tanking.
Is Wilhelm good?
A because Guard and General's Pride turn a Multi-Cover tank into a wall.
What is Wilhelm's Resonance?
Towering Rampart. Activate a barrier on all allies that reduces damage taken by 70% once.


Warrior of Light
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