43 guides

FF Resonance Guides: Tips and Tricks for Every System

Final Fantasy Resonance guides for beginners, farming, side content and completion. Start with the beginner tips if stagger and Visions are new to you.

Tier List and Meta Guides

Beginner Tips and Systems

Beginner's Guide: Tips and Tricks for Final Fantasy ResonanceJust started Final Fantasy Resonance? These are the habits that save you the most time and trouble in the first few chapters.Combat System ExplainedFinal Fantasy Resonance uses turn-based battles with a party of up to four. Everything revolves around breaking enemy Stagger gauges and mixing Vision skills.Stagger Guide: Best Ways to Stagger Enemies EffectivelyStagger is the heart of combat in Final Fantasy Resonance. Break an enemy's gauge and you stop its turn, deal extra damage and earn a bonus action.All Stats and Attributes ExplainedFinal Fantasy Resonance splits stats into base attributes that grow with levels and battle stats that add your gear on top. Here is what each one does and how to raise it.How to Awaken VisionsAwakening is how a Vision in Final Fantasy Resonance gets stronger spells and passives. All it takes is the right Magicite and a visit to the Moogle of Light.How to Get APAP decides how many abilities a character can equip in Final Fantasy Resonance. You raise it by ranking up Visions, and you spend it in the Equipment & Abilities screen.How to Trigger Resonance SkillsResonance skills are the big finishers of Final Fantasy Resonance, one for each Vision. You can only use them at the end of a Sweeping Stagger.How to Fill the Limit Burst Gauge FastLimit Bursts are each character's signature move in Final Fantasy Resonance. Here is how to charge the gauge quickly and what every character can do with it.Multicasting ExplainedWith multicasting in Final Fantasy Resonance, one spell hits every enemy or every ally. It is weaker per target, so timing is what makes it shine.Status Effects List and How to Cure ThemStatus ailments in Final Fantasy Resonance can lock a character out of a fight or turn them against you. Here is what each one does and how to deal with it.List of Buffs and DebuffsIn Final Fantasy Resonance, a well-timed buff or debuff can swing a fight more than raw damage. Here is each effect and who can cast it.How to HealFinal Fantasy Resonance does not heal you at save points for free. Here are all the ways to top up HP and MP, in and out of battle.What Happens When You Die? Death Penalty ExplainedLosing a battle in Final Fantasy Resonance costs you nothing. You simply pick how to continue.How to Change Difficulty: Difficulty GuideFinal Fantasy Resonance has three difficulty settings, and you can switch between them whenever you like. Here is where to find the option and what each level does.

Farming Guides

Side Content and Post-Game

Post-Game Content and GuideBeating Final Fantasy Resonance opens a clear save with a new superboss and plenty left to finish. Here is the full checklist and where to start.Chamber of Arms Trials GuideThe Chamber of Arms in Final Fantasy Resonance turns Ancient equipment into the twelve Legendary Arms. Each trial is a tough boss with its own gimmick.Colosseum Guide: Every Battle and RewardFinal Fantasy Resonance has an optional arena, the Colosseum, with four leagues of five fights each. It pays out Adamantite, Magicite and some of the best gear in the game.How to Craft Weapons: Crafting GuideFrom Chapter 6, Aileen can turn Adamantite into a personal weapon for each party member in Final Fantasy Resonance. They rank among the best weapons you can own.Magic Pots: Item Requirements and LocationsMagic Pots in Final Fantasy Resonance are one-time fights that pay out a lot of MRP. Bring the item they ask for and the fight ends right away.Wandering Merchant Items: Merchant Ship GuideIn Final Fantasy Resonance, merchant ships float over the world map, each selling one rare item. Here is what they sell and when each ship shows up.How to Get the Airship: Airship GuideThe airship opens up the whole world of Final Fantasy Resonance. You get it automatically early in Chapter 5.How to Get a ChocoboA chocobo makes world map travel in Final Fantasy Resonance much faster. You get one from a stablehand in the Village of Kol.How to Fast TravelFast travel in Final Fantasy Resonance takes you to any place you have already visited. It becomes available early in Chapter 1.How to Find MysidiaMysidia is a hidden city you have to track down right as Chapter 5 begins. You find it with a radar from the airship and a few hints from Lid.Sealing Stone Guide: How to Break ItThe Sealing Stone in the Grandshelt desert keeps Titan locked away. You need the Gaia Hammer from the Colosseum before Lid can break it open.Jump Rope Minigame GuideThe Jump Rope minigame sits in Olderion, the water city, right in front of the inn. Beat the girl's high score six times for a set of free items, Magicite included.

Completion and General