Guide
FF Resonance Missables List and Point of No Return
- Old Town, Olderion chests in Chapter 3 are gone for good once you leave.
- Grandshelt Castle chests lock after Chapter 1 and open again in Chapter 4.
- Magic Pots only fight you once each, so put on the Visions you plan to rank up first.
- Using the portal beside the Crystal Tower - Upper Reach save point starts the ending.
- Difficulty, abilities and Sanctum answers can all be changed or ignored safely.
All Missables
| Missable | Chapter | What happens |
|---|---|---|
| Grandshelt Castle chests | 1 | Locked until Chapter 4 |
| Old Town, Olderion chests | 3 | Lost for good |
| Magic Pot MRP | 1 to 8 | One fight per pot |
| Whirlpool Hollow | 5 | Closes after you get Sephiroth |
Treasure Chests in Grandshelt Castle
Grandshelt Castle holds several Chapter 1 chests, one of them in a secret room. After beating Hell's Rider, walk to the knight statue and through the hidden wall beside it to find the Black Garb.
Anything you skip here stays locked until you can come back in Chapter 4, so it is only a temporary miss.
Old Town, Olderion Chests
The story sends you into Old Town, Olderion during Chapter 3. It has chests, and once that part of the story ends you cannot go back, so grab them while you are there.
MRP From Magic Pots
Some dungeons, Siren's Tower among them, have glowing pots that start Magic Pot fights. Give them the item they ask for and they pay out MRP, but each pot only does this once.
Whirlpool Hollow
Whirlpool Hollow is where you fight Sephiroth, an S tier Vision. After you win him, the area closes permanently, so explore it first.
See the Sephiroth Vision page for his skills.
Point of No Return
Stat Dialogue Choices
Some story conversations give a permanent stat bonus based on your answer. You cannot change it later unless you load an older save.
Every answer and its bonus is in the dialogue choices guide.
Crystal Tower - Upper Reach
In Crystal Tower - Upper Reach, a portal sits beside the save point. Stepping through it takes you to the end of the game. Finish your side quests and collectibles and gear up before you step through.
Non-Permanent Choices and Features
| Thing | Why you can relax |
|---|---|
| Equipped abilities | Swap them any time from the menu |
| Difficulty | Change it whenever you want in settings |
| Sanctum answers | No effect on story or gameplay |
| Magicite | Unlimited from the Colosseum shop from Chapter 4 |
The questions the Will of Light asks in each Sanctum are just flavor, so answer however you like. Magicite shows up in the Colosseum shop as you clear its leagues.
FAQ
Is there a point of no return in FF Resonance?
Yes. Inside Crystal Tower - Upper Reach, a portal beside the save point leads to the ending. Finish everything you want first.
Can I miss Sephiroth?
He is optional, fought in Whirlpool Hollow in Chapter 5. The area closes for good once you get him, so finish exploring it first.
Do Sanctum dialogue choices matter?
No. Answer however you like, the story and your stats stay the same.
