Guide
Beginner's Guide: Tips and Tricks for Final Fantasy Resonance
- You can switch between Casual, Normal and Expert at any time, and Expert pays out more MRP.
- Hitting an elemental weakness fills the Stagger Gauge fast, and a staggered enemy loses its next action.
- Abilities learned from a Vision stay with the character after you swap Visions, if you have spare AP to equip them.
- The Moogle of Light in Grandport Harbor awakens Visions with Magicite Shard, Magicite and Magicite Cryst.
- Tablet Shards are traded at the Oblivion Palace, where the Enigmatic Princess gives chest rewards for them.
Beginner's Guide
FF Resonance is a turn-based RPG where every character equips Visions of classic heroes to learn new skills. Here is the short version of what to do from day one.
- Pick a difficulty you enjoy, you can change it later
- Save at every save point before a dungeon or boss
- Check the shops for better gear in each new town
- Take every sub quest you come across
- Follow side paths to find hidden chests
- Read the turn order timeline before you act
- Keep MP in reserve for bosses
- Hit weaknesses to stagger enemies
- Learn a Vision's skills, then move on to a new one
- Check sparkly spots on the world map
- Pick up every Tablet Shard
- Awaken your Visions with Magicite
- Call an Esper when a fight needs a push
Difficulty, Saving and Gear Tips
Choose the Right Difficulty
There are three difficulty levels. You can swap between them in the Options menu whenever you like, so your first pick is never final.
| Difficulty | What to expect |
|---|---|
| Casual | Easier battles, best if you are here for the story |
| Normal | Standard battles, a balance of story and challenge |
| Expert | Harder battles that give more MRP |
Save Often
Use every save point you pass, and always save before a new dungeon or a big fight. If a battle goes badly, you lose minutes instead of a whole area.
Upgrade Your Gear in Every Town
New towns usually sell better weapons and armor than what you carry. Compare the numbers before buying, and spend your Gil on the party members who need it most.
Exploration Tips
Do Sub Quests as They Appear
NPCs with a blue exclamation mark over their heads hand out sub quests. They reward weapons, armor and items, and several later ones give you a brand new Vision.
Every quest and its reward is on the side quests page.
Look for Hidden Paths to Chests
Towns and dungeons tuck chests down narrow paths that are easy to miss from the main route. If a corner looks like a dead end, check it anyway.
Use the chest list if you want to be sure you got them all.
Check Sparkly Spots on the World Map
Sparkles on the overworld mark spots you can examine for items and gear. They are also one of the ways to find Magicite, so take the small detour.
Collect Tablet Shards
Glowing Tablet Shards are scattered through towns and dungeons. Hand them in at the Oblivion Palace, where the Enigmatic Princess trades them for treasure chests.
Battle Tips
Read the Turn Order Timeline
In battle, the turn order timeline up top shows who acts next, friend and foe. Use it to pick your target and to time heals and guards.
Keep MP for Hard Fights
Spells and heals win tough battles, but they drain MP quickly. Use regular attacks on weak enemies and keep your MP for bosses and long dungeons.
Hit Weaknesses to Stagger Enemies
Hitting an enemy's elemental weakness fills its Stagger Gauge much faster than plain attacks. Once staggered, it loses its next action and takes extra damage.
Bring Visions that cover several elements so you always have an answer. The stagger guide has the details.
Use Resonance Skills in the Extra Phase
Stagger every enemy in the same turn to trigger a Sweeping Stagger. That starts an Extra Phase, and in it you can fire a Resonance skill tied to your Vision.
The Resonance skill guide explains the setup.
Summon Espers at the Right Moment
You get Espers through the story and through quests. A summoned Esper fights for a set number of turns, ends with a finishing attack and then leaves.
Since the help is short, call one when those turns matter, not in a fight you are already winning. All of them are on the Espers page.
Vision and Ability Tips
Learn Skills, Then Switch Visions
Win battles with a Vision equipped to raise its Mastery Rank and learn its abilities. What you learn stays with the character after you swap to a different Vision.
So do not marry one Vision for the whole game. Rotate through several to build a bigger pool of skills.
Watch Your AP Limit
Every ability costs AP to equip, and each character has a cap. Pick the skills that fit the role, like elemental attacks for damage dealers and heals for your Medic.
Our AP guide shows how to raise the cap.
Awaken Visions With Magicite
Visit the Moogle of Light in Grandport Harbor to awaken Visions. Each Vision has three stars, and each star needs a different Magicite.
| Star | Magicite needed |
|---|---|
| 1st star | Magicite Shard x1 |
| 2nd star | Magicite x1 |
| 3rd star | Magicite Cryst x1 |
Read the awakening guide and check the Magicite sources to plan your upgrades.
FAQ
What difficulty should I pick in FF Resonance?
Normal is a good place to start. You can change it any time in Options, so drop to Casual for the story or move to Expert for 1.5x MRP.
Do I lose skills when I change Visions?
No. Abilities a character learns from a Vision stay learned, and you can equip them with any Vision if your AP cap allows it.
Where do I awaken Visions?
Visit the Moogle of Light in Grandport Harbor. You meet it after getting Siren at Siren's Tower in Chapter 1.
