| 1 | Grandshelt, the Royal Capital | Look by the crate stack north of the weapon shop. |
| 2 | Village of Kol | Southwest corner of the village, at the water's edge on the left. |
| 3 | Town of Felicitas | Slip down the secret path beside Rolan's house, climb the ladder, look left. |
| 4 | Town of Felicitas | Next to the item shop, on its right side. |
| 5 | Kolobos Ruins | Behind the lab equipment once you head down through the first area. |
| 6 | Kolobos Ruins | After the floor drops you, climb back up behind the nearby fallen pillar. |
| 7 | Grandport Harbor | On the docks, tucked behind a barrel on the right. |
| 8 | Grandport Harbor | Behind the tree just west of the gear shop. |
| 9 | Cavern of Swords | Deep inside the cave, hidden behind some rocks. |
| 10 | Siren's Tower | Head east from the tower's central area. |
| 11 | Siren's Tower | On the fourth floor, keep going east. |
| 12 | Siren's Tower | Up the stairs beyond the spot where Gilgamesh fought you. |
| 13 | Dilmagia, the Machinopolis | Left area past the entrance, by the drums near the closed gate. |
| 14 | Dilmagia, the Machinopolis | East of the noticeboard crossing, between wooden crates and a red drum. |
| 15 | Dilmagia, the Machinopolis | Shipyard center, upstairs to the left, at the far end of the hall. |
| 16 | Dilmagia, the Machinopolis | Shipyard center, downstairs to the right, by a metal column midway along. |
| 17 | Mt. Thunderclap | Up Lid's 1000 Gil ladder, or come in through the back entrance. |
| 18 | Mt. Thunderclap | In the right corner close to the path that climbs up. |
| 19 | Mt. Thunderclap | From the back entrance east of Zidane's sanctum, along the cliffside. |
| 20 | Dwarven Forge | Left of the weapon shop, past the bomb, over the bridge, then south. |
| 21 | Dwarven Forge | South of where Mom Bomb was, left of the dwarf mining ore. |
| 22 | Mobliz Shipyard | Behind a box in the far left corner of the first area. |
| 23 | Mobliz Shipyard | Past the first elevator's generators, down the ladder, then west. |
| 24 | Mobliz Shipyard | North of the second elevator, behind the red container. |
| 25 | Wind Shrine | Ride the crystal's platform down and walk its edge to the upper right. |
| 26 | Wind Shrine | Down the upper-left lift, then west, right of the stairs to another lift. |
| 27 | Wind Shrine | Top-left of the last elevator platform before the second save point. |
| 28 | Olderion, the Aquapolis | Left of the boatman offering rides across town. |
| 29 | Olderion, the Aquapolis | On the bench behind the left statue in the city center. |
| 30 | Olderion, the Aquapolis | Behind the tree north of the two central statues. |
| 31 | Olderion, the Aquapolis | Northeast of the statues, along the stone bridge, behind a plant pot. |
| 32 | Cave of Waters | Right where the boat maze finishes. |
| 33 | Cave of Waters | In front of the waterfall just past the boat maze. |
| 34 | Cave of Waters | After Old Town, enter the area left of the entrance and climb two ladders. |
| 35 | Waterfall Way | Second area, up the stairs to the far right corner, beside a ladder. |
| 36 | Waterfall Way | In the area with the big waterfalls and stone platforms. |
| 37 | Waterfall Way | Same waterfall area, climb to the top-left path with several falls. |
| 38 | Town of Amore | South of the shops, right next to the well. |
| 39 | Town of Amore | North of the item shop, then east beside a tree. |
| 40 | Water Shrine | Once the water drops, take the cross room's north path and look left. |
| 41 | Water Shrine | Drain the north room, then boat over to just above the Viridian Pot. |
| 42 | Water Shrine | Back in the cross room, go southwest and down the long ladder. |
| 43 | Mozul Station | Left corner of the station, near a metal column. |
| 44 | Capital Station | On the eastern stairs right by the station entrance. |
| 45 | Zoldaad, the Imperial Capital | Castle Plaza, east of where the tram drops you off. |
| 46 | Zoldaad, the Imperial Capital | Southeast corner of the Residential District. |
| 47 | Zoldaad, the Imperial Capital | Slums, east of the tram stop, between two barrels. |
| 48 | Underground Tunnel | East to the metal walkway, back west down a ramp, then south. |
| 49 | Underground Tunnel | South of the red pot enemy, right by the bridge, into a hidden room. |
| 50 | Rebel Hideout | Climb the northeast stairs and check behind the pillar up there. |
| 51 | Zoldaad Castle | Behind the left horse statue on the way to the throne room. |
| 52 | Dungeon | With the Master Key, first cell on the right in the south cell room. |
| 53 | Weapons Factory | Lava room, west up the stairs past the crystal switch, then left. |
| 54 | Weapons Factory | Lava room ladder by the save point, then hit the left switch three times. |
| 55 | Zoldaad Castle | Right hallway near the throne stairs, first door, southeast corner. |
| 56 | Dungeon | Once you hold the Master Key, revisit the room you were locked in. |
| 57 | Rebel Hideout | Hidden path behind the flagged room in the northwest, up the ladder, then southwest. |
| 58 | Grandshelt, the Royal Capital | West side of the Colosseum area, next to some crates. |
| 59 | Mysidia, the Magiapolis | Down the right stairs from the entrance, behind the white robed NPC. |
| 60 | Mysidia, the Magiapolis | Near the Storefront, beside a pair of crates below the weapon shop. |
| 61 | Mysidia, the Magiapolis | Teleport west of the item shop to the fountain, second pillar on the right. |
| 62 | Arcane Library | Through the blue portal, southwest among the desks. |
| 63 | Arcane Library | At the second save point, ladder east, then around west to the balcony. |
| 64 | Village of Sunioo | By the vase right at the village entrance. |
| 65 | Village of Sunioo | Northeast corner, beside the snowman outside the igloo. |
| 66 | Nameless Ruins | First room, west side next to a fallen pillar. |
| 67 | Nameless Ruins | Second room, southeast of the save point by the fallen chandelier. |
| 68 | Fina's Psyche | Left of the big padlocked gate, under the chain. |
| 69 | Fina's Psyche | Leftmost tent behind Sol west of the gate, top right near the crates. |
| 70 | Fina's Psyche | By a tree where the third area ends, once the cutscene plays. |
| 71 | Tower of Mysidia | Straight up the stairs from the entrance, behind the large crystal. |
| 72 | Tower of Mysidia | Midway up the spiral stairs, on the landing. |
| 73 | Tower of Mysidia | Higher on the spiral stairs, on the outer edge before the Azure Pot. |
| 74 | Tower of Mysidia | Just past the Azure Pot, sitting on a pile of snow. |
| 75 | Fina's Psyche | Across the bridge, north to the small camp, by the supply boxes. |
| 76 | Gaberads, the Undertown | Northwest side of town, to the right of a house. |
| 77 | Research Centre Ruins | West room with four desks and a green teleporter, needs the Level 1 card. |
| 78 | Research Centre Ruins | On top of the shelves in the southeast corner of the three-switch room. |
| 79 | Research Centre Ruins | Level 2 card teleporter room, top of the ladder, to the right. |
| 80 | Rugged Mountain Path | Go west from the first save point to a dead tree. |
| 81 | Rugged Mountain Path | In the corner right before the slope to the second save point. |
| 82 | Town of Duggle | Behind the waterfall east of the northern weapon and item shop. |
| 83 | Gronoa Shrine | South end of the landing past the first save point. |
| 84 | Gronoa Shrine | West stairs, south, then east to the stairs blocked by a fallen pillar. |
| 85 | Gronoa Shrine | After the ladder down, climb the west ladder and go south to a pillar. |
| 86 | Sanctissimus Shrine | Secret room behind stairs beyond the second save point, atop the Violet Pot ladder. |
| 87 | Sanctissimus Shrine | From the third save point, up the ladder, third crystal elevator, on the left. |
| 88 | Town of Sian | Under the blossom tree east of the item shop. |
| 89 | Mt. Reizan | From the first save point, take the south fork around and down. |
| 90 | Mt. Reizan | Between the two wooden bridges, near a pair of trees. |
| 91 | Lake Ryusei | Under a tree in the western part of the lake area. |
| 92 | Forest Path | Along the roadside a bit past the first save point, heading north. |
| 93 | Forest Path | From the second save point, go southwest to a dead end by a rock. |
| 94 | Wandering Lands | Left at the first fork after the first save point, by the road. |
| 95 | Wandering Lands | After the scene, along the single path among the rubble. |
| 96 | Crystal Tower | Right branch at the first fork along the main path. |
| 97 | Crystal Tower | Left at the second fork, on the right just before a chest. |
| 98 | Crystal Tower | Translucent bridge area, north from the third platform, then west. |
| 99 | Dragon's Maw | Close to the final stretch, where the Rogue Magitek Armor roams. |