Guide
FF Resonance Stats and Attributes Explained
- Strength, Stamina, Magic and Spirit are base stats that feed attack and defense.
- Sanctity powers healing magic and Light spells like Banish.
- Speed sets the turn order, and AP limits how many abilities you can equip.
- Vision Mastery Ranks, dialogue answers and character substories all raise stats permanently.
All Stats and Attributes Explained
| Stat | What it does | Comes from |
|---|---|---|
| Phys. Atk. | Damage of standard attacks and physical skills | Strength plus gear |
| Phys. Def. | Lowers physical damage you take | Stamina plus gear |
| Mag. Atk. | Damage of spells | Magic plus gear |
| Mag. Def. | Lowers magic damage you take | Spirit plus gear |
| Sanctity | Healing magic and Light spells | Spirit plus gear |
| Strength | Base for physical attack | Level ups |
| Stamina | Base for physical defense | Level ups |
| Magic | Base for magic attack | Level ups |
| Spirit | Base for magic defense and Sanctity | Level ups |
| Speed | Turn order, fastest acts first | Level ups and gear |
| AP | Total ability cost you can equip | Vision Mastery Ranks |
For a healer like Fina, Sanctity matters more than Magic, since it drives both Cure and Banish. The AP guide covers the ability budget.
Max Stats by Character
| Character | HP | MP | Str | Sta | Mag | Spi | Spd |
|---|---|---|---|---|---|---|---|
| Rain | 7030 | 442 | 435 | 531 | 250 | 400 | 300 |
| Lasswell | 5972 | 510 | 465 | 321 | 429 | 304 | 552 |
| Fina | 4958 | 586 | 300 | 310 | 451 | 544 | 319 |
| Nichol | 4613 | 542 | 256 | 281 | 483 | 422 | 553 |
| Lid | 5333 | 487 | 339 | 515 | 360 | 326 | 329 |
| Jake | 5637 | 443 | 550 | 411 | 243 | 339 | 429 |
| Sakura | 4275 | 596 | 349 | 311 | 540 | 411 | 252 |
| Archwitch Fina | 4643 | 707 | 359 | 314 | 515 | 387 | 369 |
- Rain tops HP and Stamina, which is why he tanks.
- Jake has the highest Strength and Sakura the highest Magic.
- Nichol and Lasswell are the fastest, so they usually act first.
- Fina has the best Spirit, and Archwitch Fina the biggest MP pool.
Each character page has the full stat profile.
How to Increase Attributes
| Method | Effect | Permanent? |
|---|---|---|
| New weapons | Higher attack | While equipped |
| Armor and accessories | Defense, Sanctity, Speed and more | While equipped |
| Vision Mastery Ranks | Stat bonuses and AP | Yes |
| Party dialogue answers | +3 to a stat, or +10 HP or MP | Yes |
| Character substories | +100 HP, +30 MP and two stats | Yes |
| Battle buffs | Higher stats for a few turns | No |
Upgrade Your Weapons
Weapons are the main source of Phys. Atk. and Mag. Atk. Check the shop in each new town, since its weapons usually beat what you carry.
Armor and Accessories
Armor and accessories mostly raise defense, but many add Sanctity, Speed or HP too. You find them in shops and chests.
Rank Up Visions
Mastery Ranks give stat bonuses that stay even after you unequip the Vision. Every Vision has several, so ranking many Visions adds up.
Pick Stat Answers in Dialogue
When a party member asks you something and a choice menu pops up, each answer gives a permanent bonus. The questions at Sanctums before you get a Vision do not change stats.
Every answer and its bonus is in the dialogue choices guide.
Finish Character Substories
Each party member has a personal sub quest that ends with a stat bonus and a unique accessory. The side quests page lists them all.
Buff During Battle
Spells like Protect, Bravery and Haste raise stats for a few turns. Recast them when they run out.
FAQ
What does Sanctity do in FF Resonance?
It boosts healing magic like Cure and Light magic like Banish. Spirit and gear raise it.
Which stat decides turn order?
Speed. The fastest character or enemy usually acts first.
Do Vision stat bonuses stay after I unequip it?
Yes. Mastery Rank stat bonuses are permanent for the character who earned them.
