Guide

FF Resonance Stats and Attributes Explained

Final Fantasy Resonance splits stats into base attributes that grow with levels and battle stats that add your gear on top. Here is what each one does and how to raise it.
  • Strength, Stamina, Magic and Spirit are base stats that feed attack and defense.
  • Sanctity powers healing magic and Light spells like Banish.
  • Speed sets the turn order, and AP limits how many abilities you can equip.
  • Vision Mastery Ranks, dialogue answers and character substories all raise stats permanently.

All Stats and Attributes Explained

StatWhat it doesComes from
Phys. Atk.Damage of standard attacks and physical skillsStrength plus gear
Phys. Def.Lowers physical damage you takeStamina plus gear
Mag. Atk.Damage of spellsMagic plus gear
Mag. Def.Lowers magic damage you takeSpirit plus gear
SanctityHealing magic and Light spellsSpirit plus gear
StrengthBase for physical attackLevel ups
StaminaBase for physical defenseLevel ups
MagicBase for magic attackLevel ups
SpiritBase for magic defense and SanctityLevel ups
SpeedTurn order, fastest acts firstLevel ups and gear
APTotal ability cost you can equipVision Mastery Ranks

For a healer like Fina, Sanctity matters more than Magic, since it drives both Cure and Banish. The AP guide covers the ability budget.

Max Stats by Character

CharacterHPMPStrStaMagSpiSpd
Rain7030442435531250400300
Lasswell5972510465321429304552
Fina4958586300310451544319
Nichol4613542256281483422553
Lid5333487339515360326329
Jake5637443550411243339429
Sakura4275596349311540411252
Archwitch Fina4643707359314515387369
  • Rain tops HP and Stamina, which is why he tanks.
  • Jake has the highest Strength and Sakura the highest Magic.
  • Nichol and Lasswell are the fastest, so they usually act first.
  • Fina has the best Spirit, and Archwitch Fina the biggest MP pool.

Each character page has the full stat profile.

How to Increase Attributes

MethodEffectPermanent?
New weaponsHigher attackWhile equipped
Armor and accessoriesDefense, Sanctity, Speed and moreWhile equipped
Vision Mastery RanksStat bonuses and APYes
Party dialogue answers+3 to a stat, or +10 HP or MPYes
Character substories+100 HP, +30 MP and two statsYes
Battle buffsHigher stats for a few turnsNo

Upgrade Your Weapons

Weapons are the main source of Phys. Atk. and Mag. Atk. Check the shop in each new town, since its weapons usually beat what you carry.

Armor and Accessories

Armor and accessories mostly raise defense, but many add Sanctity, Speed or HP too. You find them in shops and chests.

Rank Up Visions

Mastery Ranks give stat bonuses that stay even after you unequip the Vision. Every Vision has several, so ranking many Visions adds up.

Pick Stat Answers in Dialogue

When a party member asks you something and a choice menu pops up, each answer gives a permanent bonus. The questions at Sanctums before you get a Vision do not change stats.

Every answer and its bonus is in the dialogue choices guide.

Finish Character Substories

Each party member has a personal sub quest that ends with a stat bonus and a unique accessory. The side quests page lists them all.

Buff During Battle

Spells like Protect, Bravery and Haste raise stats for a few turns. Recast them when they run out.

FAQ

What does Sanctity do in FF Resonance?

It boosts healing magic like Cure and Light magic like Banish. Spirit and gear raise it.

Which stat decides turn order?

Speed. The fastest character or enemy usually acts first.

Do Vision stat bonuses stay after I unequip it?

Yes. Mastery Rank stat bonuses are permanent for the character who earned them.