Final Fantasy XI · Commando
Shantotto Location: How to Get Shantotto in FF Resonance
Shantotto comes from Final Fantasy XI and is a pure caster Vision. She adds Lightning, Water and Dark spells, plus Meteor and Flare.
- Tier
- A
- Role
- Commando
- Elements



- Available
- Chapter 4

How to Get Shantotto
Shantotto Location: Enter the Sanctum of Shantotto
- Chapter
- Chapter 4: Banner Oath
- Method
- Sanctum
Enter the Sanctum of Shantotto in the north of the Zoldaad Empire Territory.
Shantotto Questions
Answers Do Not Matter
Before Shantotto joins you, the crystal asks a few questions about the hero's story. Nothing changes based on your answers, and some questions spoil Final Fantasy XI, so feel free to pick anything.
Shantotto Best Users
Best Characters for Shantotto
Magic attackers like Fina, Sakura and Archwitch Fina.
Shantotto Skills and Abilities
Awakening Level 0
Available as soon as you get the Vision.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| Thunder | Active | 5 | (Black Magic) Deal Lightning magic damage. | |
| Water | Active | 5 | (Black Magic) Deal Water magic damage. | |
| Syphon | Active | - | 0 | (Black Magic) Drain MP from an enemy. |
| Faith | Support | - | - | (White Magic) Increase magic attack of an ally. |
| Magic Attack +30% | Passive | - | - | Increases damage dealt by magic attacks by 30%. |
| The Federation's Fiend | Passive | - | - | Halves MP cost of Shantotto's skills when the LB gauge is at 50% or higher. |
Awakening Level 1
Needs 1 awakening with Magicite at the Moogle of Light.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| Nightmare Scythe | Active | 17 | Deal Dark magic damage to an enemy and inflict Blind. | |
| Thundara | Active | 44 | (Black Magic) Deal Lightning magic damage. | |
| Watera | Active | 15 | (Black Magic) Deal Water magic damage. | |
| Deshell | Active | 6 | (Black Magic) Decrease magic defense of an enemy. | |
| Magic Defense +20% | Passive | - | - | Reduces damage taken from magic attacks by 20%. |
| Nullify Silence | Passive | - | - | Prevents Silence. |
Awakening Level 2
Needs 2 awakenings with Magicite at the Moogle of Light.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| Salvation Scythe | Active | 46 | Deal Dark magic damage to an enemy and inflict Poison. | |
| Thundaga | Active | 44 | (Black Magic) Deal Lightning magic damage. | |
| Waterga | Active | 44 | (Black Magic) Deal Water magic damage. | |
| Death | Active | - | 20 | (Black Magic) Instantly KO an enemy. |
| MP +20% | Passive | - | - | Increases MP by 20%. |
Awakening Level 3
Needs 3 awakenings with Magicite at the Moogle of Light.
| Skill | Type | Element | MP | Effect |
|---|---|---|---|---|
| Flare | Active | - | 63 | (Black Magic) Deal non-elemental magic damage to an enemy. |
| Meteor | Active | - | 68 | Forbidden black magic that calls forth meteors. Deal non-elemental magic damage to random enemies 4 times. |
| Play Rough | Passive | - | - | Increases damage dealt by Nightmare Scythe, Salvation Scythe, and Colossal Shantotto II by 40% against targets that have attacked self at least once. |
Resonance
Colossal Shantotto II
Resonance
Deal Dark magic damage to an enemy and fill LB gauge by 20%.
Shantotto Mastery Bonuses
Mastery Rank Required and Cost
Ranks that teach an ability show its AP cost to equip. Stat ranks apply on their own. Every ability here costs 270 AP in total.
| Rank | Bonus | Effect | AP |
|---|---|---|---|
| MR 1 | Restore MP on Defeating Foes | Restores 3% of max MP upon defeating an enemy. | 20 |
| MR 2 | Magic +5 | Permanent stat bonus | - |
| MR 3 | Dark Rite | Increases damage dealt by magic attacks. Damage inversely scales with own HP. | 20 |
| MR 4 | AP +8 | Permanent stat bonus | - |
| MR 5 | MP Stroll | Restores MP after walking a certain distance. | 20 |
| MR 6 | MP +20 | Permanent stat bonus | - |
| MR 7 | Area Effect Adept | When multicasting, doubles MP cost, but keeps full effect. (Only during battle.) | 40 |
| MR 8 | Magic +15 | Permanent stat bonus | - |
| MR 9 | Dualcast | Grant use of 2 consecutive black or white magic spells in a single turn. | 50 |
| MR 9 | AP +8 | Permanent stat bonus | - |
| MR 9 | Spirit of Shantotto | Activates all of Shantotto's Mastery Rank abilities. | 120 |
Best Passive and Mastery Builds Using Shantotto
Magic Spam Build
Gives a caster 4 to 16 spells in a turn, and Magic Barrage charges MP only once for its whole volley.
Shantotto Overview
Role, Element, and First Appearance
- Role
- Commando
- Elements


Lightning, Water, Dark
- First appearance
- Final Fantasy XI
- Tier
- A
A because Dualcast and Area Effect Adept raise spell damage, and she has many ways to recover MP.
Other Commando Visions
Shantotto FAQ
How do you get Shantotto in FF Resonance?
Enter the Sanctum of Shantotto in the north of the Zoldaad Empire Territory.
Who should use Shantotto?
Magic attackers like Fina, Sakura and Archwitch Fina.
Is Shantotto good?
A because Dualcast and Area Effect Adept raise spell damage, and she has many ways to recover MP.
What is Shantotto's Resonance?
Colossal Shantotto II. Deal Dark magic damage to an enemy and fill LB gauge by 20%.




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