Saboteur · Whip
FF Resonance Archwitch Fina Build, Best Visions and How to Recruit
- Tier
- A
- Role
- Saboteur
- Weapon
- Whip
- Joins
- Chapter 5
How to Recruit Archwitch Fina
Best Visions and Abilities for Archwitch Fina
How to Play Archwitch Fina
- Witching Hour raises the party's stats by 50% but blocks white magic healing, so plan around it.
- Stack debuffs first, then follow with her big Dark spells.
- Learn Y’shtola's Magic Barrage early for four random casts per turn.
- Add Firion's Arms Akimbo on top of Magic Barrage for even more casts.
Best Visions for Archwitch Fina
FirionArms Akimbo gives her two actions, ideal for magic bursts.
ABreaker
TerraUltima and magic boosting passives, and with Arms Akimbo random fights end in a turn.
SCommando
Y’shtolaMagic Barrage plus passives that make life easier for casters.
SBreaker
TronnHalf MP Cost keeps her costly spells going.
CBreaker
ZidaneAggravation adds up to 60% damage against targets she has already debuffed.
CSaboteur
ShantottoGives her strong spells outside the Dark element.
ACommando
VictoriaMana Overload adds 35% magic damage while her MP stays at 75% or higher.
ACommando
AmeliaMore debuff skills, and Skilled Disruptor makes each one last a turn longer.
CSaboteurBest Abilities to Equip
Archwitch Fina Max Stats
Archwitch Fina Level 99 Attributes
Archwitch Fina Skills and Abilities
Limit Burst
Deal Dark magic damage to an enemy.
Deal Dark magic damage to an enemy.
Skills Per Level
| Lv. | Skill | Type | Element | MP | Effect |
|---|---|---|---|---|---|
| 1 | Chaotic Convergence | Limit Burst | - | Deal Dark magic damage to an enemy. | |
| 1 | Dark Pain | Active | 5 | Deal Dark magic damage to an enemy. Restore HP and MP upon KO. | |
| 3 | Drain | Active | - | 12 | (Black Magic) Drain HP from an enemy. |
| 4 | Syphon | Active | - | 0 | (Black Magic) Drain MP from an enemy. |
| 6 | End Witching Hour | Support | - | 0 | Deactivate Witching Hour. |
| 6 | Witching Hour | Support | - | 8 | Increase all attributes by 50%, but nullify all healing received from white magic spells. Effect can be deactivated. |
| 9 | Queenly Whip | Active | 9 | Deal Dark physical damage to an enemy with a chance to decrease their attack and magic. | |
| 10 | Deshell | Active | 6 | (Black Magic) Decrease magic defense of an enemy. | |
| 13 | Allure | Active | 15 | Chance to inflict Charm on all enemies. | |
| 16 | Bio | Active | - | 10 | (Black Magic) Deal non-elemental magic damage and inflict Poison. |
| 19 | Dystopia | Active | 33 | Deal Dark magic damage to all enemies. Damage increases by 10% for each consecutive use. | |
| 22 | Distress | Active | 29 | Inflict a random status ailment or debuff on each enemy. | |
| 25 | Gravity | Active | - | 25 | (Black Magic) Reduce the current HP of an enemy by a set percentage. |
| 28 | Death | Active | - | 20 | (Black Magic) Instantly KO an enemy. |
| 31 | Confluence | Support | - | 0 | Transfer LB gauges of all party members to self. |
| 35 | Graviga | Active | - | 50 | (Black Magic) Reduce the current HP of all enemies by a set percentage. |
| 35 | Abyss Graviton | Limit Burst | - | Deal Dark magic damage to an enemy. | |
| 38 | Paradise Lost | Support | - | 28 | Increase Dark damage of all enemies and allies by 50%, but decrease damage of other elements by 25% for 3 turns. |
| 41 | Shadow Unending | Active | 70 | Consume 10% of max HP to deal Dark magic damage to an enemy. | |
| 55 | Meteor | Active | - | 68 | Forbidden black magic that calls forth meteors. Deal non-elemental magic damage to random enemies 4 times. |
| 61 | Ultima | Active | - | 95 | Ultimate black magic lost in a great war. Deal non-elemental magic damage to all enemies. |
Archwitch Fina Substory
Last Respite Side Quest
- Available from
- Scars of Time
- Start at
- Grandshelt
- Permanent stat bonus
- HP +100, MP +30, Magic +30, Strength +20
Archwitch Fina Dialogue Choices
All Dialogue Options and Bonuses
Research Center Ruins · Archwitch Fina
- Yeah, you look sad. (+10 MP)
- Of course I'm worrying about you. Why wouldn't I? (+3 Magic)
- I-I mean...sort of. (+3 Spirit)
Archwitch Fina Profile and Voice Actor Overview

- Role
- Saboteur
- Weapon
- Whip
- English voice
- Corey Pettit
- Japanese voice
- Inori Minase
- Joins in
- Chapter 5
- Tier
- A

Archwitch Fina FAQ
What are the best Visions for Archwitch Fina?
Firion, Terra, Y’shtola work best on Archwitch Fina. She is A because her debuffs and magic damage are excellent, though Witching Hour's healing block takes planning. She pairs well with Sakura as a second caster.
How do you recruit Archwitch Fina in FF Resonance?
She fights with you for a short stretch in Chapter 3 and joins for good in Chapter 5, after the Arcane Library and Fina's Psyche.
What weapon does Archwitch Fina use?
Archwitch Fina uses a whip and cannot equip any other weapon type.
What is Archwitch Fina's substory?
Last Respite opens in Grandshelt, where you show her around the capital, and ends on the airship deck. It gives the Moonlight Ring and a permanent stat bonus.
