Saboteur · Whip

FF Resonance Archwitch Fina Build, Best Visions and How to Recruit

Archwitch Fina is the Fina you control in the prologue, and she comes back later in the story. She is a Saboteur who weakens enemies with debuffs and hits hard with Dark magic.
Tier
A
Role
Saboteur
Weapon
Whip
Joins
Chapter 5

How to Recruit Archwitch Fina

Chapter
Chapter 5: Scars of Time
Location
Mysidia
Missable
No, joins through the story
She fights with you for a short stretch in Chapter 3 and joins for good in Chapter 5, after the Arcane Library and Fina's Psyche.

Best Visions and Abilities for Archwitch Fina

How to Play Archwitch Fina

  • Witching Hour raises the party's stats by 50% but blocks white magic healing, so plan around it.
  • Stack debuffs first, then follow with her big Dark spells.
  • Learn Y’shtola's Magic Barrage early for four random casts per turn.
  • Add Firion's Arms Akimbo on top of Magic Barrage for even more casts.

Best Visions for Archwitch Fina

Best Abilities to Equip

This setup gives her 4 to 16 casts per turn, with Magic Barrage and Dualcast doing the heavy lifting and Arms Akimbo doubling up. Use leftover slots for passives that add magic damage, stagger or recovery.
AbilityTypeLearned fromMastery RankAP
Arms AkimboSupportFirionMR 960
DualcastSupportShantottoMR 950
Skill FlowPassiveY’shtolaMR 120
Magic BarrageSupportY’shtolaMR 940

Archwitch Fina Max Stats

Archwitch Fina Level 99 Attributes

Archwitch Fina ranks in the top two of the party for MP and Magic. The # column is the rank among all 8 characters.
HP4,643#6
MP707#1
Str359#4
Sta314#5
Mag515#2
Spi387#5
Spd369#4

Archwitch Fina Skills and Abilities

Limit Burst

Chaotic Convergence

Deal Dark magic damage to an enemy.

DarkLv. 1
Abyss Graviton

Deal Dark magic damage to an enemy.

DarkLv. 35

Skills Per Level

Lv.SkillTypeElementMPEffect
1Chaotic ConvergenceLimit BurstDark-Deal Dark magic damage to an enemy.
1Dark PainActiveDark5Deal Dark magic damage to an enemy. Restore HP and MP upon KO.
3DrainActive-12(Black Magic) Drain HP from an enemy.
4SyphonActive-0(Black Magic) Drain MP from an enemy.
6End Witching HourSupport-0Deactivate Witching Hour.
6Witching HourSupport-8Increase all attributes by 50%, but nullify all healing received from white magic spells. Effect can be deactivated.
9Queenly WhipActiveDark9Deal Dark physical damage to an enemy with a chance to decrease their attack and magic.
10DeshellActiveStatus6(Black Magic) Decrease magic defense of an enemy.
13AllureActiveStatus15Chance to inflict Charm on all enemies.
16BioActive-10(Black Magic) Deal non-elemental magic damage and inflict Poison.
19DystopiaActiveDark33Deal Dark magic damage to all enemies. Damage increases by 10% for each consecutive use.
22DistressActiveStatus29Inflict a random status ailment or debuff on each enemy.
25GravityActive-25(Black Magic) Reduce the current HP of an enemy by a set percentage.
28DeathActive-20(Black Magic) Instantly KO an enemy.
31ConfluenceSupport-0Transfer LB gauges of all party members to self.
35GravigaActive-50(Black Magic) Reduce the current HP of all enemies by a set percentage.
35Abyss GravitonLimit BurstDark-Deal Dark magic damage to an enemy.
38Paradise LostSupport-28Increase Dark damage of all enemies and allies by 50%, but decrease damage of other elements by 25% for 3 turns.
41Shadow UnendingActiveDark70Consume 10% of max HP to deal Dark magic damage to an enemy.
55MeteorActive-68Forbidden black magic that calls forth meteors. Deal non-elemental magic damage to random enemies 4 times.
61UltimaActive-95Ultimate black magic lost in a great war. Deal non-elemental magic damage to all enemies.

Archwitch Fina Substory

Last Respite Side Quest

Last Respite opens in Grandshelt, where you show her around the capital, and ends on the airship deck. It gives the Moonlight Ring and a permanent stat bonus.
Available from
Scars of Time
Start at
Grandshelt
Permanent stat bonus
HP +100, MP +30, Magic +30, Strength +20

All side quests

Archwitch Fina Dialogue Choices

All Dialogue Options and Bonuses

Some conversations let you pick how Archwitch Fina answers. Each answer gives a small permanent stat boost, so pick the stat you want.

Research Center Ruins · Archwitch Fina

  • Yeah, you look sad. (+10 MP)
  • Of course I'm worrying about you. Why wouldn't I? (+3 Magic)
  • I-I mean...sort of. (+3 Spirit)

Archwitch Fina Profile and Voice Actor Overview

Archwitch Fina official art
Role
Saboteur
Weapon
Whip
English voice
Corey Pettit
Japanese voice
Inori Minase
Joins in
Chapter 5
Tier
A
She is A because her debuffs and magic damage are excellent, though Witching Hour's healing block takes planning. She pairs well with Sakura as a second caster.
Archwitch Fina portraitArchwitch Fina sprite

Archwitch Fina FAQ

What are the best Visions for Archwitch Fina?

Firion, Terra, Y’shtola work best on Archwitch Fina. She is A because her debuffs and magic damage are excellent, though Witching Hour's healing block takes planning. She pairs well with Sakura as a second caster.

How do you recruit Archwitch Fina in FF Resonance?

She fights with you for a short stretch in Chapter 3 and joins for good in Chapter 5, after the Arcane Library and Fina's Psyche.

What weapon does Archwitch Fina use?

Archwitch Fina uses a whip and cannot equip any other weapon type.

What is Archwitch Fina's substory?

Last Respite opens in Grandshelt, where you show her around the capital, and ends on the airship deck. It gives the Moonlight Ring and a permanent stat bonus.